
Oregon Truck
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
Embark on a 3,000 mile journey across a post-apocalyptic America to deliver PACKAGE X.
- Manage your Fuel, Ammo, and Spare Parts
- Avoid zombies, gangs, and other dangers along the way!
(Yes, you can die of dysentery!)
Skills:
- Driving: helps in a variety of situations on the road
- Shooting: your reticle moves faster
- Scavenging: find more spare parts
NOTE:
- You lose the combat if 3 enemies reach the opposite border.
This is my 30th game jam since 2003!
Tools: Javascript, Phaser, jsfxr, Beepbox, Audacity, Photoshop
I had a lot of fun making this one. Working within the constraints of the Apple II was perfect for a game jam. I kind of want to make more games like this, even though I was a Commodore user back in the day. =)
My favorite part was using Beepbox to make the intentionally bad square-wave music.
I used balanced randomness (essentially a recyclable "deck" of random numbers), so while it's very random, it's not too unfair.
I did a post-compo update to fix a couple of bugs and adjust the difficulty so that you can experience more of the game on a single run.
Things I had to punt on, and might add in the future:
- family members/companions
- showing ammo etc in battle mode
- getting caught cheating at gambling
- full-screen illustrations with lots of dithering
- inputting your trucker name
- tombstone with epitaph when you die
- smaller illustrations for the diner, etc.
Keep on truckin'!
- Manage your Fuel, Ammo, and Spare Parts
- Avoid zombies, gangs, and other dangers along the way!
(Yes, you can die of dysentery!)
Skills:
- Driving: helps in a variety of situations on the road
- Shooting: your reticle moves faster
- Scavenging: find more spare parts
NOTE:
- You lose the combat if 3 enemies reach the opposite border.
Developer Notes
This is my 30th game jam since 2003!
Tools: Javascript, Phaser, jsfxr, Beepbox, Audacity, Photoshop
I had a lot of fun making this one. Working within the constraints of the Apple II was perfect for a game jam. I kind of want to make more games like this, even though I was a Commodore user back in the day. =)
My favorite part was using Beepbox to make the intentionally bad square-wave music.
I used balanced randomness (essentially a recyclable "deck" of random numbers), so while it's very random, it's not too unfair.
I did a post-compo update to fix a couple of bugs and adjust the difficulty so that you can experience more of the game on a single run.
Things I had to punt on, and might add in the future:
- family members/companions
- showing ammo etc in battle mode
- getting caught cheating at gambling
- full-screen illustrations with lots of dithering
- inputting your trucker name
- tombstone with epitaph when you die
- smaller illustrations for the diner, etc.
Keep on truckin'!