Ludum Dare #53compo
Oregon Truck
Embark on a 3,000 mile journey across a post-apocalyptic America to deliver PACKAGE X.
- Manage your Fuel, Ammo, and Spare Parts
- Avoid zombies, gangs, and other dangers along the way!
(Yes, you can die of dysentery!)
Skills:
- Driving: helps in a variety of situations on the road
- Shooting: your reticle moves faster
- Scavenging: find more spare parts
NOTE:
- You lose the combat if 3 enemies reach the opposite border.
This is my 30th game jam since 2003!
Tools: Javascript, Phaser, jsfxr, Beepbox, Audacity, Photoshop
I had a lot of fun making this one. Working within the constraints of the Apple II was perfect for a game jam. I kind of want to make more games like this, even though I was a Commodore user back in the day. =)
My favorite part was using Beepbox to make the intentionally bad square-wave music.
I used balanced randomness (essentially a recyclable "deck" of random numbers), so while it's very random, it's not too unfair.
I did a post-compo update to fix a couple of bugs and adjust the difficulty so that you can experience more of the game on a single run.
Things I had to punt on, and might add in the future:
- family members/companions
- showing ammo etc in battle mode
- getting caught cheating at gambling
- full-screen illustrations with lots of dithering
- inputting your trucker name
- tombstone with epitaph when you die
- smaller illustrations for the diner, etc.
Keep on truckin'!
- Manage your Fuel, Ammo, and Spare Parts
- Avoid zombies, gangs, and other dangers along the way!
(Yes, you can die of dysentery!)
Skills:
- Driving: helps in a variety of situations on the road
- Shooting: your reticle moves faster
- Scavenging: find more spare parts
NOTE:
- You lose the combat if 3 enemies reach the opposite border.
Developer Notes
This is my 30th game jam since 2003!
Tools: Javascript, Phaser, jsfxr, Beepbox, Audacity, Photoshop
I had a lot of fun making this one. Working within the constraints of the Apple II was perfect for a game jam. I kind of want to make more games like this, even though I was a Commodore user back in the day. =)
My favorite part was using Beepbox to make the intentionally bad square-wave music.
I used balanced randomness (essentially a recyclable "deck" of random numbers), so while it's very random, it's not too unfair.
I did a post-compo update to fix a couple of bugs and adjust the difficulty so that you can experience more of the game on a single run.
Things I had to punt on, and might add in the future:
- family members/companions
- showing ammo etc in battle mode
- getting caught cheating at gambling
- full-screen illustrations with lots of dithering
- inputting your trucker name
- tombstone with epitaph when you die
- smaller illustrations for the diner, etc.
Keep on truckin'!


