Run through the loading bay of the __OSS Empty Shelves__ delivering nice new green flags to the flag poles as you go.
Slide and jump through the station to get the highest score you can (my best as of upload is 19). Run along the safely cleared shelves and avoid the highly dangerous boxes that are lying around everywhere. Good Luck!
The embedded version on this page does not appear to work in Firefox, it does run on the Itch.IO upload
Controls
Space: Jump, double-jump
D: Dash/Slide
Team
Miles - Design, Programming, Art
Ethan - Music, Sounds
Tools used
* Unity * Aesprite * Ableton Live 10 * Some sounds from Splice Sounds Library * Font: KUVAS Style - 1001fonts.com
I might have set a record for the fastest death here; I accidentally pressed the dash button and was able to get myself killed before the game even started lololol.
Nice music and a fun little game. I think it'd be nice if the running pace picked up over time as you played. Nice work!
The graphics are really cool! I wish the game was a bit faster, it took a while between each flag delivery. The level generation seems really nice, although sometimes unforgiving haha
Nice! I think it would have been beneficial to have more control over your vertical position (fast fall, variable jump heights, etc). I got to 16 and then got the pattern that dips down (v-shape) and couldn't fall fast enough to make the jump after, so it was an impossible pattern. Not bad overall though!
@tomas-paim It does ramp up, and it was a hard line to draw between ramping up too fast to let you get far and starting slow enough that you could figure out what the physics feel like. In retrospect maybe a bit higher of a starting speed would have been good. Thanks for playing!
@dinoraz The jump physics are variable, you jump less high by just tapping the key and fall slower by holding it, but I didn't like how it felt when I pushed it to an extreme difference. I did create the V-shape pattern rather late in the time though, maybe if I played more with that one in the game I could have adjusted it more. Thanks for playing!
Weirdly, like others, it took me a minute to figure out how the jumping and sliding worked. But once I made it past the second jump I was coasting!! I LOVE the slide, its so much fun to double jump, and I love the fact that you can slide mid air! Besides accidentally glitching into platforms a couple times, I had an overall great experience! An endless runner is such a good idea for the theme too :)
Cool little game once I got passed the buggy countdown. lol I couldn't stop pressing buttons. Visually the potential is there, the depth, the detail, the animation/keyframes, looks good, but the different pixel sizes clash to me.
Would be nice to reset with a keypress instead of grabbing mouse.
@smilewood Thank you! The game was much more enjoyable upon being able to get past the second jump. I'd have appreciated seeing that in the menu but regardless, solid game!
Enjoyed the interaction between the dash and jump, was especially satisfying trying to calculate the necessary trajectory on the fly. Like others, I think it could start slightly faster, but I do think it suits being a slightly slower variation on the genre. Very nice work!
I like the mood of the game and the paralax effect. A little more variety would have been great but I understand that in such a short time it is hard to implement enemies or moving obstacles. Maybe the character could have been a robot or an astronaut instead of a delivery boy to fit better into the picture. Maybe the flags could have been space stations that you have to deliver to. But in general, a finished game with music and everything. I also find the ui very nicely done and I find your pixel art very successful. So hats off to you. :D
L
LDJam user 02 May 2023, 17:54
The pixel art here could use some improvement. What you've done is use something called mixels, rendering pixel art at different resolutions. The result kind of ruins the effect we usually expect from pixel art. It's especially noticeable with the font that's used in the UI.
Anyway, I loved the mechanics and the rest of it. Good job!
Comments26
Nice music and a fun little game. I think it'd be nice if the running pace picked up over time as you played. Nice work!
The level generation seems really nice, although sometimes unforgiving haha
Visually the potential is there, the depth, the detail, the animation/keyframes, looks good, but the different pixel sizes clash to me.
Would be nice to reset with a keypress instead of grabbing mouse.
Good job yall!
Anyway, I loved the mechanics and the rest of it. Good job!