Ultimate Pigeon Post

Ultimate Pigeon Post

This game is from ldjam.com, which is currently unavailable.
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overall: 3.97
fun: 4.00
innovation: 3.40
theme: 3.70
graphics: 4.22
audio: 3.50
humor: 3.74
mood: 3.45
Deliver mail fast in this action platformer. As the Ultimate elite pigeon, you can beat up anything on you way to reach your goal: the *(surely ?)* holy letter box.

Inputs


*(Inputs are explained in game)*
* __Move__ : *Left Stick/WASD/Arrows*
* __Jump__ : *Up Arrow/W*. Hold to full jump.
* __Slide__ : *East Gamepad Button* or *Space/Ctrl*
* __Dive__ : *North Gamepad Button* or *Down Arrow/S*
* __Kick__ : Press the slide button during or right after a slide.
* *Escape* or *Start* to retry.

Tips


* The grounded slide takes about a second to reload, white and blue stars will appears around the pigeon when it's ready again.
* The air slide can be performed once in the air (regardless of the grounded version's cooldown). If you kill something in the air, you can perform another air slide.
* You can't normally jump while in the air, but you get one air jump after killing something in the air.
* You can perform a kick in the air, but it has less range.
* You are invincible while performing skills.
* Final score is calculated by...uhhh...I mean the lower the time and highter the kills the better. I think cause it's not tested to be honest.

Post Compo Fixes:

*I don't usually do those, but I had to fix the finish button in the last level that somehow reverted back to "Next", to make it clear when the game is over.*
Version __1.2__ (the original compo version) is available at the bottom of the page.
Version __1.3__ (fixed) is played in browser with the following (minor) changes:
* Fixed the "finish" button in the last level.
* Fixed a wrong hitbox layer that made possible to kill dead enemies.
* Added a dead zone to the direction input.
* Replaced "maintain the button" by "hold the button" in the first tuto.
Found a bug?
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