
A small town
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
"This town ain't big enough for the both of us"
So you killed him. And to avoid this problem from happening again, you built a new house. But they just keep coming. So you gotta get rid of all of them and build more houses. How many more will you have to kill ? How tall will this town be ? Will it ever be big enough ?
All this, and more, in this modest arena shooter :thumbsup:
Instructions:
- Move with WASD- Shoot the baddies by left clicking on them
- Dash using shift
- Jump using space
- Pause using escape
- A building will spawn where an ennemy died
- Indicators tell you where the ennemies are. If they are hollow it means the ennemy doesn't have a line of sight to you
- When an indicator becomes yellow, it means the ennemy is about to shoot.
- If you don't dash, the ennemy will always hit you, so dash or find cover when they are about to shoot !
Known bugs
- A last minute bug caused me to do an emergency fix. Please use the itch.io link for the fixed version :pray:- Sometimes multiple ennemies spawn at the same spot, which makes them glitch between themselves. When this happens they tend to stay in the air above the building, which gives them an advantage but you can still shoot them down.
- Sometimes quitting the game through the menu makes it crash. At least it still quits :thinking:
- If you have an issue trying to run the game, try creating a shortcut of it and add this as a parameter: "–rendering-driver opengl3"
Notes
- Made with godot, FL Studio, Blender, Aseprite and Paint- The only asset that I have not created was the font used for the UI: https://www.dafont.com/fr/albertson.font