Auto Crabler
A boss fighter auto battler made for the Ludum Dare 54
Unfortunately didn't have the time to add a tutorial in game, or polish or create content, so here is a quick how to play.
How to play:
WASD to move
Left mouse to use item in inventory
Right mouse to discard
You can only have 1 of each item active, but using an item when there's 3 copies of it in the inventory will upgrade it in the active weapon
Unfortunately didn't have the time to add a tutorial in game, or polish or create content, so here is a quick how to play.
How to play:
WASD to move
Left mouse to use item in inventory
Right mouse to discard
You can only have 1 of each item active, but using an item when there's 3 copies of it in the inventory will upgrade it in the active weapon



Comments17
Maybe even consider shrink the slots. Also Items that got picked up should also be equipeed if the slots are not already in use.
Also I found a bug: You can just stand inside the boss, since once you get hit you wont get hit any more as long as you dont leave the boss' area/hitbox.
The red sword is quite thin and hard to discern. Either a outline or a background shadow or something to highlight it would be better. The projectile shot by the red sword is also quite small.
Overall cool game, I like the bullet patterns the boss shoots!
My main concern is with the inventory system, the whole idea seems a bit meh to me. Would have been cooler to just get those things instantly upgraded by collecting new things imho
Also, the inventory took up a lot of screen real estate, a smaller one or ability to minimize it would have helped.