The bee's hit box is very big. It has very little space to move around and the user interface is huge. Finally, I couldn't figure out what to do in the game.
There's an obvious "press E to interact", yet pressing E doesn't seem to do anything. The movement controls are very slippery, as the momentum is maintained perfectly when you let go of the directional key.
I wasn't feeling this one. The artwork for the title and credits screens was nice, but the in-game graphics weren't. The background music was alright, if stock. The gameplay was frankly frustrating as the bee (or rather, its hitbox) kept clipping into the walls and I'd have to use the mouse to rotate it. Having the mouse only rotate the bee to keep it from clipping feels like such a waste of time. If it weren't for this this could be a decent maze game. I didn't bother finishing it as when I pressed the space bar (trying to see if I can pause the game) I was taken to the credits screen, and then back to the title screen, sending me back to the beginning.
It is certainly a bee maze. The art, graphics, and sprites are great and the best part of the game. I like the idea, but I also agree with others that the bee sticks too much to the walls. Great work!!
The atmosphere is cool, a little tooltip problem on one of the buttons and the character is not easy to control, but the maze was complex so it was great! (But why can't we vote for the theme?)
Comments12
Did manage to escape the maze und got my bee back into freedom!
Overall, a game that could be polished with some more time!
(But why can't we vote for the theme?)