
Blade Jumper
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
You are a retired little ninja... You were living your life peacefully, had left the ninja life behind... But the enemies you had didn't leave you behind them... So, they found you... And they stole the most important thing in your life... Your best friend, Donnie... The old dog that kept you company while you were living your life calmly. Now, you have to track them down and find where they keep Donnie imprisoned. And, of course, you need to punish them! As a ninja that knows the secrets of the job, you can combine special runes to get special abilities for some time... So, it's up to you, to use the runes wisely, because space is your limit!!!
Game was created with LibGDX. I faced a lot of issues when trying to build HTML package, so I decided that for this Jam I will no longer try to generate online build. I have provided build for both Windows and MacOS platforms.
The game still has some problems (a part of it still is not working) that I will work hard to fix them (this time LibGDX did not want to co-operate with me at all). Probably, since it is easy for me, I will add 2 or 3 more levels the next days. Anyway, I wish you had good time this weekend and I am really glad that you played (or tried to play at least) my game. Have fun! :smile:
Update
Added a patch that fixed most of the texture bleeding on the map. Reworked all the textures with edge padding to resolve this kind of issues. Also, the power ups menu is working (with some minor issues still, but now you can experience my inspiration for the theme). Also, more levels are coming finally, on the next days! :smile:
The concept of Blade Jumper is simple.
* You can use A and D to move left and right on the platformer.
* W is for jumping (Don't forget, you have the double-jump power).
* With SPACEBAR you are able to perform melee attacks to the enemies. The enemies will try to kill you but you are a kind of ninja who will kill them eventually. As you proceed through the level you will be able to find power ups.
* Using TAB button you can open the inventory and combine these power ups that you got to experience some boosts! (Finally functionality that I built with the power ups for the jam is working (probably it will break again :sweat_smile:)
How to Play on Windows
* Download .zip file from below.
* After download is finished open file named Blade Jumper and run .exe file.
* Have fun!
How to Play on MacOS
* Download .dmg file from below.
* After download is finished, run .dmg file and copy the Blade Jumper application in your application folder.
* Run the Blade Jumper application.
* Very Important Note: The first time a MacOS user tries to launch the application it will crash and OS will try to delete the file. The message will look like "AppName is damages and can't be opened. You should move it to the Bin". *DO NOT DELETE* the file, instead just click Cancel (or Close) and go in System Settings -> Privacy & Security and on the Security section you will find a message that says "AppName was blocked from use because it is not from an identified developer" and below this message a button with the label Open Anyway exists. Click this button and try again to open the Application. It is mandatory on the same Security section in Settings, the user to have selected under "Allow application downloaded from" the value "App Store and identified developers".
* Have fun!
Post Ludum Dare Jam Updates
Oct 19th 2023
* Fixed the jumping mechanic. Now player jumps with the same force no matter when the jump is pressed.
* Fixed a bug with the camera starting from another place when the game was starting, then lerping to the player. Now, the camera starts from the player's position.
* Re-implemented the power ups, the "x2 HP" was removed and "Heal Per Second" rune was added on its position. This rune will heal about 8% of player's max HP per second for a total of 10 seconds. Also, damage power up now is more powerful multiplying the base damage of the player by 4 and it is active for 40 seconds. Jump power up duration is increased to 60 seconds.
* Re-worked enemies. Now they deal less damage and they have less health. This will make the game less difficult, so there is no need for the player to just run over them.
Important note is that the Post Ludum Dare Jam Updates are available only on the MacOS version of the game (.dmg file). Soon the changes will be exported to the Windows version.
Game was created with LibGDX. I faced a lot of issues when trying to build HTML package, so I decided that for this Jam I will no longer try to generate online build. I have provided build for both Windows and MacOS platforms.
The game still has some problems (a part of it still is not working) that I will work hard to fix them (this time LibGDX did not want to co-operate with me at all). Probably, since it is easy for me, I will add 2 or 3 more levels the next days. Anyway, I wish you had good time this weekend and I am really glad that you played (or tried to play at least) my game. Have fun! :smile:
Update
Added a patch that fixed most of the texture bleeding on the map. Reworked all the textures with edge padding to resolve this kind of issues. Also, the power ups menu is working (with some minor issues still, but now you can experience my inspiration for the theme). Also, more levels are coming finally, on the next days! :smile:
The concept of Blade Jumper is simple.
* You can use A and D to move left and right on the platformer.
* W is for jumping (Don't forget, you have the double-jump power).
* With SPACEBAR you are able to perform melee attacks to the enemies. The enemies will try to kill you but you are a kind of ninja who will kill them eventually. As you proceed through the level you will be able to find power ups.
* Using TAB button you can open the inventory and combine these power ups that you got to experience some boosts! (Finally functionality that I built with the power ups for the jam is working (probably it will break again :sweat_smile:)
How to Play on Windows
* Download .zip file from below.
* After download is finished open file named Blade Jumper and run .exe file.
* Have fun!
How to Play on MacOS
* Download .dmg file from below.
* After download is finished, run .dmg file and copy the Blade Jumper application in your application folder.
* Run the Blade Jumper application.
* Very Important Note: The first time a MacOS user tries to launch the application it will crash and OS will try to delete the file. The message will look like "AppName is damages and can't be opened. You should move it to the Bin". *DO NOT DELETE* the file, instead just click Cancel (or Close) and go in System Settings -> Privacy & Security and on the Security section you will find a message that says "AppName was blocked from use because it is not from an identified developer" and below this message a button with the label Open Anyway exists. Click this button and try again to open the Application. It is mandatory on the same Security section in Settings, the user to have selected under "Allow application downloaded from" the value "App Store and identified developers".
* Have fun!
Post Ludum Dare Jam Updates
Oct 19th 2023
* Fixed the jumping mechanic. Now player jumps with the same force no matter when the jump is pressed.
* Fixed a bug with the camera starting from another place when the game was starting, then lerping to the player. Now, the camera starts from the player's position.
* Re-implemented the power ups, the "x2 HP" was removed and "Heal Per Second" rune was added on its position. This rune will heal about 8% of player's max HP per second for a total of 10 seconds. Also, damage power up now is more powerful multiplying the base damage of the player by 4 and it is active for 40 seconds. Jump power up duration is increased to 60 seconds.
* Re-worked enemies. Now they deal less damage and they have less health. This will make the game less difficult, so there is no need for the player to just run over them.
Important note is that the Post Ludum Dare Jam Updates are available only on the MacOS version of the game (.dmg file). Soon the changes will be exported to the Windows version.