Blade Stalker -

Overall★★★★★★★★★★3.36
Fun★★★★★★★★★★3.18
Innovation★★★★★★★★★★3.22
Theme★★★★★★★★★★2.74
Graphics★★★★★★★★★★3.70
Audio★★★★★★★★★★3.86
Mood★★★★★★★★★★3.66
Blade Stalker

*Blade Stalker takes you on a cyberpunk-esque journey through a neon-lit bar, where mastering the limited space bar is your path to finding your brother, all while remaining unseen by the futuristic city's watchful eyes.*

Press "P" for the pause menu in the level.

WASD to move, SPACE to become invisible for some steps.

The theme is met by being in a one-room setting with limited space to dodge the enemies, but also by having a mechanic reliant on limited uses of the space bar.

Some added notes:
- the font is "glitch goblin", which is a license-free 3rd party font (the only non-original asset)
- fixed a bug where the "Blade Stalker" line was played for every loading screen, instead of just the first one
- fixed a bug where enemy idle voice lines weren't played at all
- fixed a bug where enemy would gatling fire their voice line when the player got caught
- fixed a bug where the volume sliders wouldn't work in the build (they did in the editor, weird timing issues with WebGL)
- lowered music volume, since it was too loud

Other games by @endocrine-bamsc

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