Ludum Dare #54compo
Blockhead
My entry for the 54th Ludum Dare 54 Compo.
In Blockhead you control the blocks after they've settled. Line up as many blocks as possible to form rows. Taking out multiple rows simultaneously scores more points. Don't let the blocks reach the ceiling!
*(I've spent a few extra hours fixing up missing features and some bugs after submission - the original files can still be downloaded though)*
[CONTROLS]
MOVE by using [A and D] or [⬅ and ➡]
JUMP using [W] or [⬆]
PICK UP and DROP a block by pressing [SPACE]
ROTATE a held block by using [S] or [⬇]
Make a block drop faster by holding [S] or [⬇]
If you get stuck, hold [W] or [⬆] to teleport up (has a score penalty)
LASTLY, you can press [R] at any point to reset the game
In Blockhead you control the blocks after they've settled. Line up as many blocks as possible to form rows. Taking out multiple rows simultaneously scores more points. Don't let the blocks reach the ceiling!
*(I've spent a few extra hours fixing up missing features and some bugs after submission - the original files can still be downloaded though)*
[CONTROLS]
MOVE by using [A and D] or [⬅ and ➡]
JUMP using [W] or [⬆]
PICK UP and DROP a block by pressing [SPACE]
ROTATE a held block by using [S] or [⬇]
Make a block drop faster by holding [S] or [⬇]
If you get stuck, hold [W] or [⬆] to teleport up (has a score penalty)
LASTLY, you can press [R] at any point to reset the game
Genres: platformer



Comments22
Interesting twist on Tetris. Though in the end, it plays very similar to the original.
I have noticed that once a row is formed, all figures disappear, not just one line. Is it intended?
@baturinsky Thank you! Yes, the rows were meant to work like in Tetris, but breaking up the sprites and separating blocks into new smaller blocks turned out to too much work to get in for the compo. It's a messy version of tetris :')
@triangle-point Thank you! It was great fun putting it together
Either way, great job~
Physics was buggy (but entirely playable); I ended up halfway inside the floor a few times and I'm pretty sure some blocks were overlapping each other at some point. It also feels weird to be able to pull a block out of the bottom of the stack and leave the rest floating there, but I think that's less of a bug and more just the way things work in Tetris.
The implementation is innovative and challenging, which is very appealing.
The game has expanded in scope and was very enjoyable :)
The player character animation is really cool!
Good job!
@gamebuilder thanks! glad you like the graphics and sfx!
@jacobwinters note to self that I'll spend at least an hour before final build to fix bugs like that! Thanks yeah, incorporating some way of making blocks stick if they're the only support for other blocks is something I wish I got the time to do.
@zundou thank you! hoping to expand the concept after the voting is over :)
@silkworm-sweatshop getting stuck really sucks, and it happens too often! Glad you like the anims, tried to put some love into them
Before you could even place something sometimes blocks would basically block you out completely from being able to jump and stuff, which makes it almost impossible to win (make a row, actually) and makes you restart the game; picking up the blocks is a little uncomfortable? you always have to be on top of that and sometimes, especially when you're blocked out by flying in the air blocks, it is basically impossible to do so. I wish a could pick them by facing them?? There also were times when I would randomly teleport somewhere else which would mess up what i was initially doing, too. So yeah...
But i do feel like it's a great game with reaaally cool concept!! It sounds really cool, it's just i am really the wrong audience for it, so I couldn't have a lot of fun with it. But i do hope there will be a lot of people who could have a lot of fun instead!! you deserve your game get recognised so I really hope it will happen!
Please keep doing games and have fun with them!! I'm sure all of the future ones would turn out great as well!
I agree with most of the comments above, being able to jump just one block more could allow to unlock lots of situations, even if the teleport mechanic is a good way to avoid being stuck. Because it makes you loose points, it always feels like cheating a little