Ludum Dare #54compo
Boo! Bark!

Protect your human πβπ¦Ίβ¨π»
Oh no! Spooky month just started but ghosts are already there!
Protect your human against those sneaky ghosties.
Bark and use your elastic leash to scare them away!
Tools π οΈ
Engine - UnityArt - Hand drawn on Photoshop
Sounds - Voice recorded on Audacity
Music - Made with BeepBox
Font - Bodo Amat
Tiny Post Compo Udate (02/10/2023) π
- Fix Canvas Sizes- Fix Controller Support
- Add Windows and Linux versions



Comments62
Good Job
If I had to nitpick, maybe the take on the theme is a bit light. I mean the limited space is more a gimmick here that doesn't have too much to do with the main mechanic.
Amazing game, congrats on your first Compo!
Great job!
Bark woof, woof. (Played it 3 times, got to wave 8)
Wooof woof! (Fresh idea and a super-polished experience, nice job!)
Awoooo (Awoooo)
Really fun and the graphics are really good quality
Good job!
(this was my constructive feedback )
Very fun and cute, loved it
Great submission
Loved it so much!
Controls are simple, the dash mechanic have a very good implecation of "gettin my human from a danger" to "dash into a danger to save my human". Art are simplistic and cute, overall a very plesant experience. Got to 8th level :D
Feel very polished ! Maybe the leashed could be activate the dash at a shorter distance but overall GG π
That dog sure looks angry...
Good job!
@yorsh @notinatal Thanks a lot! When designing, I made the leash as the "limited space", not the arena, but I get it that it might not be intuitive!
@tasakasama @owlycode @nicholaspfo @doinksoft @neon-kuroasa @phillip-scott @crow-seeds Thanks! It was my first time doing audio for a game, I'm glad I decided to record my voice!
@trasevol-dog Thank you! A friend of mine also told me that mouse controls might make the game better, and I felt a bit stupid cause I did not even think about it. I might try it for a mobile version in the future!
@nozomu57 @camilleb WAF π£οΈ
@kanagg Thanks! I agree, the screen shake is not well balanced, and I often forget to put options to disable it. Thanks for the feedback!
@cheesepencil Thanks a lot and thanks for taking the time to come back and leave a comment π
@jesse-j-jones Thanks a lot and thanks for playing it on stream!
@rincs This drawing is so precious π Thanks again for playing it on stream! (also omg your game is so good)
@mealky Merci beaucoup ! Yes je suis d'accord, j'ai rΓ©duit aprΓ¨s les playtests mais c'est encore un peu long et on peut facilement se prendre les murs. Ce sera peut Γͺtre corrigΓ© dans une version post jam !
@shidygames Merci beaucoup ! Content que mes super SFX faits Γ la voix t'aient plu π£οΈ
@kasmilus Thanks for the feedback! I agree, I could have done a better job for the ending / scoring. I might add this in a post jam version!
@kairuma Thanks! I agree, I tried to tune down the difficulty a bit before the end but I'll have to remember that it always feel way easier than it really is when you try your own game!
@nick-baggett @zubspace Thanks for the feedback! I totally get what you mean, I even hesitated to just remove the spacebar bark since I had troubles balancing it. Maybe I'll do better in a post jam version!
@bauke-regnerus Thanks! There are 10 waves in the game and the last ones are stupidly difficult, so getting to wave 9 is impressive!
@braeden Thanks for the feedback! I totally agree, I made some adjustments during the jam following playtests but the game is still frustrating on the aspects you mention. I might try to do better on a post jam version!
@konfekt Thanks a lot for the feedback! I agree and will keep it in mind for future games β¨
Les graphismes sont top, le gameplay aussi !
Encore Bravo :)