You are a test subject with claustrophobia held in a laboratory. Somehow you have a chance at escaping, so you take it. But the laboratory is also narrow, and it gives you chills and hallucinations. So, you wander and discover some areas of it. Also, you have to keep an eye on the bar on the top left, because your character might need a fresh breath.
Controls:
AD - movement direction Space - jump Left Mouse Click - grab item Right Mouse Click - put item down
It is own first game jam and project, so we will be very happy for your constructive feedback..
Nice atmosphere, the lighting in particular was really good.
Not a big deal but the 'dialogue' font was kind of hard to read, and I found the sequencing in the second level a bit confusing. Not much else to critique, it's a solid little platformer.
I liked the game, the atmosphere was pretty good! The music fit the tone of the graphics and story but the loop was a little short. The mechanic with being able to pick up and place the lamp was kinda cool, it would have been nice to see that used a little more in some puzzles. I think adding some other surprising elements outside of the doors disappearing on you would have been nice, since I was expecting every door to close up on me later in the game, it started feeling less mysterious. Overall nice work!
I feel like this game nails the feelings of the walls closing in with the visuals, sfx (that alarm!) and breath mechanic! Some of the platforming was a bit frustrating, but hey, that also adds to the anxiety, right? In all seriousness though, nice work!
I feel like this game nails the feelings of the walls closing in with the visuals, sfx (that alarm!) and breath mechanic! Some of the platforming was a bit frustrating, but hey, that also adds to the anxiety, right? In all seriousness though, nice work!
The breathing mechanic is fun but a little unexplored, fits the theme here really well. The end result for me boiled down to 'average platformer' a little too much to be honest, as there wasn't a lot going on. The atmosphere was on point though.
interesting take with the limited space being a literal laboratory institution. the atmosphere really blends in with the pixel art style. amazing game!
Awesome game! I loved absolutely everything about it! Excellent work on the atmosphere, conveying fears and the sensation of claustrophobia through imagery and interaction.
Great job subverting the player's expectations; I especially enjoyed that aspect.
Good level design and sound design. The graphics are very nice as well.
I almost quit on second level. I think it's weird how the character jumps at hit-your-head-on-the-ceiling height, while moving horizontally like a snail. Made it hard for me. Generally, the game is good. Looks pleasant for sure.
I found the game incredibly captivating. The concept is truly impressive. Keep up the excellent work, and you'll undoubtedly reach a high level of professionalism
Comments23
⚡️🔥🔥
Not a big deal but the 'dialogue' font was kind of hard to read, and I found the sequencing in the second level a bit confusing. Not much else to critique, it's a solid little platformer.
Excellent work on the atmosphere, conveying fears and the sensation of claustrophobia through imagery and interaction.
Great job subverting the player's expectations; I especially enjoyed that aspect.
Good level design and sound design. The graphics are very nice as well.