Cozy Caverns

by soda
Overall★★★★★★★★★★5.00
Fun★★★★★★★★★★5.00
Innovation★★★★★★★★★★5.00
Theme★★★★★★★★★★5.00
Graphics★★★★★★★★★★5.00
Humor★★★★★★★★★★5.00
Mood★★★★★★★★★★5.00
Hello! Two friends using ludum to learn godot and blender more or less for the first time. One on programming another learning modeling. We didn't get to the caverns part of our concept, we wanted a chill collectable adventure game with a limited color pallet. The whole game was coded over the weekend and the mushrooms + grass created in blender. We ran out of time for the more ambitious intention of the theme which was to collect cute mushrooms in a series of small caverns and manage inventory space with a small bag.

We had some issues with getting the blender imports quite right, the mouse confined for the web export and there's a performance issue with the particles on web only. We learned a tonne!

Embed in ludum doesn't work due to godot 4.0 export restrictions, the itch.io link should be playable.

Credits:
* Character model is from Maximo
* Skybox from https://godotshaders.com/shader/sokpop-skybox/
* sound effects from https://sfxr.me/
* bg music https://pixabay.com/users/nojisuma-23737290/
Genres: adventure
Tools: Blender, Godot, sfxr

Comments3

Zircon3323 Oct 2023, 15:41
This was impressive for a first time! The game looks really pretty and the game runs perfectly. While it's nothing groundbreaking, would love to see more from you in the future with your concepts.
Sarah
Sarah3 Oct 2023, 22:16
This was a great first ludum dare entry! Nice job, the world looks nice and I like the mushrooms a lot. Well done \o/
frozenfire92
frozenfire923 Oct 2023, 22:16
really good work! impressive for the first time and learning, keep on making games!

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