
Crazy?
This game is from ldjam.com, which is currently unavailable.
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You can try viewing the original page on Web Archive (may not load correctly).
A game about a rubber room with rats.
This is my first game written in C, with the usage of **raylib**. Was going for compo originally, but accidentally ended up making a masterpiece which deserved much more love :heart: :rat: :cheese:
https://youtu.be/Fvj5QZGkkM0
What's the goal?
The goal to survive as many days as you can in the rubber room!
Your only source of food is a single piece of cheese.
But don't worry you're not alone, you've got rats to keep you accompanied.
Drag them away from the cheese!
You will lose if your sanity, cheese or health are fully diminished.
*Each day gets harder with new additions to your rubber room!*
How does the game work?
Sanity, cheese and health:
The rats who reach the cheese will try to eat it up.
Dragging rats or the cheese will decrease your sanity.
Once the day ends, a fresh piece of cheese will be handed to you for the next day.
Your health will replenish based on the amount of cheese left from the past day.
Your sanity will replenish, but not to a full extent.
You will start to become *crazy* at a low sanity level.
The rats:
The rats will try to reach the cheese.
If you get in their way, they will climb on you and attack you. That's when you gotta press *SPACE* to shake them off.
Be careful not to drag a rat on a rat! Doing so will cause a fusion, forming a rat mutation. Fusing rats will give you extra score, but make it harder for you to keep the cheese safe.
Online Leaderboard
You can view the online leaderboard of scores here
Controls:
- Movement - WASD
- Look around - Move Mouse
- Grab - Hold LMB (Left Mouse Button)
- Drop - Release LMB (Left Mouse Button)
Credits:
- Programming - danqzq- Art - danqzq
- Voice acting - danqzq (Audacity helped)
- Cutscene music - Scheming Weasel by Kevin MacLeod
- Sound effects - freesound