I actually had a fully made health pickup, but decided to remove it in the final version because it made the game go on for too long. If I had tu up the difficulty it would become waaaaay to chaotic.
It's definitely something I would try to make fit in if I had more time to work on it tho.
Super fun game! Really drew me in on trying to figure out the best way to clear enemies and boulders with the bombs. Also appreciated how the enemy attacks were telegraphed one turn in advanced.
Wow, this game really made me think. I got up to 103 turns. Excellent implementation of strategy and emergent gameplay (thanks to the push mechanic). I love seeing games like this because it's so inspiring to see something so simple be so fun.
Surprisingly simple and fun, didn't expect to spend more than a few minutes but the gameplay was actually really good and made me think about my next few moves. Love the simplicity of it, beautifully executed game, excellent understanding of game concepts on display
I was a bit confused about the movement in the beginning, but when I figured it out, I had a lot of fun! There's quite a bit of strategy involved! The dash was definitely a good addition!
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It's definitely something I would try to make fit in if I had more time to work on it tho.
(I ended up with a high score of 89 :) )