Die By the Tools

Overall★★★★★★★★★★2.50
Fun★★★★★★★★★★2.50
Innovation★★★★★★★★★★1.50
Theme★★★★★★★★★★3.50
Graphics★★★★★★★★★★1.50
Audio★★★★★★★★★★1.00
Humor★★★★★★★★★★3.00
Mood★★★★★★★★★★2.00
Its my 4th time participating in a game jam. Still an absolute armature. Still biting off more than I can chew. As such, I did not have time to playtest, add art, sound and general polish. Next time perhaps. Other than that, I had fun making this project.

For the theme limited space, I did two things. One, I made a fighting arena that periodically gets rather cramped. Second, I tied the players health to equipment. When you are hit, you lose a piece of equipment and its functionality. Lose all of your equipment, you lose the game.

I had a hard time getting the WebGL version to work here, but it does work on itch.io.
Genres: fighting
Tools: Unity

Comments3

BisnessPirate3 Oct 2023, 09:12
An interesting little game. One thing I had troubles with was knowing if my attacks were doing anything. Either some sound for hitting or a healthbar above enemies would do wonders for that I feel like.
airwaffle
airwaffle3 Oct 2023, 13:26
Nicely done getting the game together! I didn't quite know when I myself was hit and/or what the enemies actually were... Were the green shapes also enemies or just the red things? What were the green things otherwise? (I realized one had collision when the other one did not).
zealous-coder6 Oct 2023, 02:46
likewise the game did not provide too much feedback, at least there was some knockback on enemies I could kind of tell when I hit them. Not sure of too much else that was going on, eventually my weapons stopped working for some reason. And wasn't sure what the spells were. Congrats on getting this far

Other games by @ennacirruh

Found a bug?
Tell us on Discord