Disquette
This game is from ldjam.com, which is currently unavailable.
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You can try viewing the original page on Web Archive (may not load correctly).
[UPDATE]
- Fixed the respawn
- Add some feddbacks
- Add the Upgrade Window
This is just for the record.
Here is 'Disquette'! The concept was to play as a floppy disk that collects data bytes; the more it collects, the slower it becomes. To survive in the world that's crushing it, you needed to gather upgrades to increase storage capacity and unlock new abilities like jumping, dashing, or wall jumping.
Unfortunately, I had a lot of work, and I could only dedicate a few hours to this project. I used Tarodev's platformer base to help me first develop the game design, so I owe him 90% of the credit for this prototype.
- Fixed the respawn
- Add some feddbacks
- Add the Upgrade Window
This is just for the record.
Here is 'Disquette'! The concept was to play as a floppy disk that collects data bytes; the more it collects, the slower it becomes. To survive in the world that's crushing it, you needed to gather upgrades to increase storage capacity and unlock new abilities like jumping, dashing, or wall jumping.
Unfortunately, I had a lot of work, and I could only dedicate a few hours to this project. I used Tarodev's platformer base to help me first develop the game design, so I owe him 90% of the credit for this prototype.