Don't Tell HR!

Overall★★★★★★★★★★3.33
Fun★★★★★★★★★★3.19
Innovation★★★★★★★★★★2.97
Theme★★★★★★★★★★3.17
Graphics★★★★★★★★★★3.28
Audio★★★★★★★★★★2.56
Humor★★★★★★★★★★3.47
Mood★★★★★★★★★★2.94

Story


Dear all,

As you know, then anual company-wide lake trip has been cancelled this year, but our yearly _nurf gun deathmatch tournament_ is still on! You should have all received an _electric shock pen_, but you should look for other items you can use around the office.

Most importantly, do not tell HR about this!

About


Don't Tell HR! is Hotline Miami meets Fortnite. It's a single player battle Royale that trades the wide open fields for the tight corridors of the office.

This was a lot of fun to make! I only finished the gameplay loop 2 hours before the deadline, so its a bit unbalanced, but I am happy with the features I did manage to implement :)

I hit a bug with Godot 4 html export, but the desktop versions should work fine.

Screenshots

Genres: shooter
Tools: Godot

Comments12

Salaro
Salaro3 Oct 2023, 04:59
There wasn't any place to tell me the controls or how to play, all I knew was to run around and hope I encounter someone. Other than that it's a pretty fun concept
Headhog3 Oct 2023, 11:57
Really not much happening around. I would rarely run into people, and upgrades are not really visible. It follows theme well, and some animations are really cool.
LDJam user 3782943 Oct 2023, 11:59
There are some bugs that will cause the game break, but I still get some fun form it. Hope you improve it.
georgus
georgus4 Oct 2023, 13:01
On the start floor it was fun, you need to find a gun faster than others and kill them.
But on the rest of the floors, i met only one enemy, so it would be great to balance it
BedWithNoMan5 Oct 2023, 03:05
cool concept, I was a little lost at the beginning, but overall, I had a good time, the selecting of floors was cool.
MGKAgamer5 Oct 2023, 03:16
I enjoyed it, was a fun and simple shooter. I think less floors and some variation between the floors would go a long way and an end screen that allowed the player to restart rather than automatically exiting would be nice.
JuanRod707
JuanRod7076 Oct 2023, 13:43
cool concept but the start is very slow and frustrating
digital bacon
digital bacon8 Oct 2023, 04:39
Good idea, but the controls are a bit unintuitive. Also crashed on me a couple of times (playing on Windows).
Salier
Salier8 Oct 2023, 16:03
Nice idea, it's badly missing some balance as killing someone with the starting weapon seems impossible and as such it becomes a race between you finding the bb gun or someone attacking you with it.
Overall the idea and concept has some nice potential.
LDJam user 278146
LDJam user 2781469 Oct 2023, 10:10
I liked the idea of a battle royale set in an office building and the art and animations were pretty good but in true battle royale style I ran around collecting loot for 5 minutes and saw nobody then shot the final 2 people through walls.
Kizilejderha
Kizilejderha14 Oct 2023, 17:29
Cool idea, the offices could be extra crammed and labyrinth like to really fit into the theme tho. I like how the bots pick floors at the beginning and loot around like actual players

by the way, Godot 4 uses shared array buffer. you can enable it on your itch.io game page settings for the HTML exports to work (I couldn't find a way to enable it for Ludum Dare website tho :P)
JohnCoffee14 Oct 2023, 21:27
nice fun idea with a nice story concept, to bad it crashes a lot and the controlls seem kind of delayed.

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