Ludum Dare #54compo
Harborea
Can you fit all of the cargo onto the ship?
Harborea is a light ship-themed puzzle game created in 48 hours for the Ludum Dare 54 - Limited Space Compo.
Drag all of the pieces from the dock onto the ship to solve the puzzle. There are five puzzles in total. Use a mouse to play.
Tools:
- Engine: Unity
- Sounds: BeepBox
- Vector graphics: Figma
- Music: Ableton Live (Free Trial)
- Models: Unity ProBuilder
Harborea is a light ship-themed puzzle game created in 48 hours for the Ludum Dare 54 - Limited Space Compo.
Drag all of the pieces from the dock onto the ship to solve the puzzle. There are five puzzles in total. Use a mouse to play.
Tools:
- Engine: Unity
- Sounds: BeepBox
- Vector graphics: Figma
- Music: Ableton Live (Free Trial)
- Models: Unity ProBuilder
Genres: puzzle



Comments21
But yeah, super cool puzzle game! Just the right amount of challenge, felt very rewarding to figure out the solution. Very polished, loved it, great job!
I like that you made an similar game to me :) But yours is more polished and more puzzle like! I like it! level 3 was especially hard. I like the creative ways of storing the cargo :) I am kind of curious how you made the models with figma? It looks like low poly blender to me. I have not expected so many levels in a Compo game! Your art style was well done, it looked really coherant. Thank you for letting me know about your game :)
felt the mouse movement was a bit choppy sometimes
I also considered doing some kind of tangram puzzle type thing! I enjoyed the variety of shapes and models. It probably could have used one additional mechanic to spice things up, but I can't fault it too much since it's more faithful to the theme than my submission... :P
I like to give this tip a lot as I use it all the time. For sound effects (pick up and put down box in this case), adding a tiny random change in pitch (for example, can also be volume or other paramters) each time can add a nice sense of variety with very little work. Not the biggest thing but hey thought I'd mention it.
Something I noticed was that I wanted the items to fit perfectly but most of the time that was not the case. There's a certain kind of feeling when stuff "JUST fits", also adds to the strategy. In case you wanna continue, maybe think about that.
Anyway great all around jam! Thanks