Amidst relentless cold, the expanse of Friga Isle unveils. Endless tundras, defiant vegetation, and the enigmatic Luna Lake embody tales of resilience and intrigue. A land where silence speaks volumes.
- We provide a map of the region for you to discover and access other locations:
Embark on a journey through frozen expanses, where the relentless cold whispers tales of past calamities. An authoritarian shadow looms large over its struggling people, the chill in the air echoing the mysteries of long-ago events. Amidst the bleak and bitter cold, an even deeper frost takes hold, its supernatural grip silently threading the edges of reality.
--- GAME CONTROLS & INSTRUCTIONS
🔹 Vehicle Navigation: - W / A / S / D: Steer your vehicle through the treacherous terrain.
🔹 Acceleration: - V: Put the pedal to the metal and speed up your vehicle.
🔹 Braking: - Space: Hit the brakes when you need to slow down or make a sudden stop.
🔹 Combat: - F: Shoot enemies within range. Pay attention to the percentage of hit chance, the total ammunition and the waiting time between shots.
🔹 Interacting with Inventory Items: - Click and Drag: Engage with items in your reserve, rearrange them, sell at shops, or pick up items from stores and other inventories.
🔹 Resource Management: - Fuel and ammunition will automatically refill if you have reserves stored in your vehicle. - Beware: The last two slots of your vehicle are exposed to creature attacks, putting items stored there at risk.
🔶Danger: - Be careful, being exposed to the freezing cold of blizzards for too long can make you go crazy and lose the game. - Inside cities and locations you are protected from the effect of blizzards.
Navigate, combat, and strategize as you journey through the icy wilderness. Remember, every choice in resource management can make the difference between survival and peril. Safe travels!!
--- DESCRIPTION
Set against a stark coastal canvas in the land's iciest cranny, this narrative-driven exploration pits you against time, nature, and lingering anomalies from bygone tragedies. An ancient disaster, originating from a research/power facility's explosion, casts lingering shadows, leading to a vast exodus that left the region eerily sparse.
You step into the role of an individual who barely remembers the events of that fateful day, now serving as a vital cog in the government's cargo fleet. These are the unsung heroes, delivering essential supplies to the country's most remote outposts. His maiden mission is fraught with challenges: deliver a crucial consignment to a coastal town before night descends, heralding a tempest that promises the onset of the prolonged, pitch-dark days of 'kaamos'.
This game is not just about battling the elements; it's about navigating the haunting remnants of a world transformed. Engage in exploration, manage dwindling supplies, face off against nature's newly-forged threats, and navigate a labyrinth of narrative intricacies. Your path takes you from the primary hub, situated at the confluence of mainland and peninsula, through ghostly settlements, and encounters with nature's mutated beasts.
Embark on a quest where every decision reverberates across a desolate landscape, determining not just your own destiny, but the fate of a land and its remaining souls. Will you uncover the mysteries before perpetual darkness descends?
Great mood, liked the animated stills a lot! Unfortunately, I didn't get very far, as it bugged out as I was leaving the place where I dropped Liam off and I got stuck.
Really nice game. Especially the atmosphere is fantastic! The only problem I had was with firing, for some reason pressing "F" when getting attacked didn't do anything.
Impressive entry! I got some glitches at some lakes and I have to complain about the vehicle control though lol (why it is v and space) but this is a solid entry overall! love it ;)
It's beautiful, the art is nicely done. Although, the vehicle is really hard to control and the limited fuel made it harder to progress. By making the vehicle faster (by default, with WASD), i think it would be even greater. Nice job!
wow so many people worked on this! the art and mooed of the game is great but I didn't get any audio. Also, the shooting didn't work for me when I pressed F. Overall really good looking entry.
Looks great! Very polished and coherent UI giving me Disco Elysium vibes. A really complete and fleshed out game with great mechanics and brilliant graphics.
I did seem to soft lock myself the first time I played. I completed the first conversation and tried to leave but I must have accidentally gone back into the base as the first conversation restarted but locked after offering me the goods but had no goods to give me. The audio doesn't seem to be working in the embedded game as well. Let me know if it is working in future and I'll come back to rate it!
Really beautiful entry which plays like a full game and I would be really surprised to hear this was a jam game if I came across this in the wild!
great visual style! I dont think the audio is working for me unfortunately if there was any which really took the fun out of the game for me :( the gaemplay was pretty good!
super great art and writing! Unfortunately the first settlement I went to caused the game to soft lock, as I was prompted with some text but unable to proceed.
Absolutely love the visual style here - the animation of colors adds a ton of flair, and I love how the vehicle sways with movement. The exploration aspect is pretty interesting, especially when *something* starts chasing you. Unfortunately I did eventually get stuck in a dialogue popup, but what I saw was really well done!
Absolutely love the visual style here - the animation of colors adds a ton of flair, and I love how the vehicle sways with movement. The exploration aspect is pretty interesting, especially when *something* starts chasing you. Unfortunately I did eventually get stuck in a dialogue popup, but what I saw was really well done!
Great job! The game was super ambitious, which I appreciate a lot for a game jam. The art style was incredible, have to say! The dialog system and such were great. The driving part was a bit rough, some visual indicators as to where you need to go would be nice, as fuel was so limited. Also couldn't figure out how to shoot, and got stuck inside the lake somehow. But bugs like that I think are definitely going to happen when you have a game this scope. Managing to have that many people on a team and being able to put everything together the way it was put together is no small feat!
What a great experience! It is so polished that I was a little surprised when I reached the end; I would have kept playing for hours. The mood, art, writing, and sounds work really well together. I can't provide any real criticisms, I just wished there was more of the game to play; but this was already so ambitious for a jam game. Great job, team!
I’ll add my voice to the chorus of people telling you how great the art in this is. Super cool use of texture and striking color combinations. Gameplay-wise it seemed really thoroughly thought-out and I was interested to see where it went, but unfortunately I too got stuck at the first settlement with no apparent way to proceed. I did at least get to see one creature encounter along the way though.
Woah, the world art, narrative, UI, and audio are all amazing! They really work well together to give such a cool mood to the game. BUT. The gameplay is lacking a bit. I'm not really sure where to go? I heard north, but wandered around a bit and never got there. I also got stuck at the start like some others seem to have done (screenshot included). I definitely was hooked, and want to discover more!
Game looks amazing, unfortunately seemed to hit some bugs: got stuck in frosthaven, couldn't shoot enemies (at least looked like it). I try to revisit the downloadable version when I have more time.
Wonderfully atmospheric with a beautiful art style! This one immediately stands out as one of the most stylish games of LD54. This has a very strong sense of identity and feels cohesive right off the bat. The UI and game mechanics are also really interesting; especially details like the at-risk inventory slots that require you to plan ahead when organizing cargo. I also just really love the frozen wasteland aesthetic, compared to most cargo delivery games that take place in space. Great work, you guys!
The vehicle feels kinda sluggish. Maybe this is on purpose to enhance the mood (which you guys totally nailed, by the way!) but it's a tad too unresponsive to my taste.
Unfortunately there also seems to be quite a few game-breaking bugs. Eg. if you accidentally re-enter the first or second location after leaving them you get stuck in the dialogue. Also I'm not sure if the lake was supposed to be traversable. I somehow got on it and was unable to leave.
I didn't get any audio at first, but after I died it started working the next playthrough. I like that UI, it looks sharp. The level looked really cool too. I was getting a minor bug where the outer edge of the level tiles kept popping in and out sometimes. I did a few playthroughs but didn't find anything to interact with and ran out of gas. Is there a beacon of some sort to point you in roughly the right direction? Music and sound design was great and helped with the mood.
I didn't get any audio at first, but after I died it started working the next playthrough. I like that UI, it looks sharp. The level looked really cool too. I was getting a minor bug where the outer edge of the level tiles kept popping in and out sometimes. I did a few playthroughs but didn't find anything to interact with and ran out of gas. Is there a beacon of some sort to point you in roughly the right direction? Music and sound design was great and helped with the mood.
Thanks for the feedback! We understand the frustration of going out and getting stuck. We made some bug fixes and added an image with a map of the region on the game page to help players find their way around better. We hope this improves the experience!
Thank you for enjoying the art! We are sorry that you have encountered problems with your vehicle. We added an image with the region map to the game page and also fixed the aforementioned bugs. We hope you give our game another try!
had fun although at the the dialog and text was a little small and I was disoriented a bit at the beginning but then I figured it out also v is a wierd button for boost apposed to shift. its a fun game though and has pretty art!
so great graphics,I love this game art so much,and the game mood is so great,whild it is hard to find other areas at first,,wish fore more content of this game
Such a beautiful game! The mood and atmosphere is incredibly immersive. The art is just gorgeous. Reminded me a lot of disco elysium. The menus are really pretty and well crafted. Compared to how well everything was presented, the yellow squares for the inventory felt a bit out of place. On one playthrough I got stuck at the medicines town, where the dialogue window closed itself and I couldn't move the truck anymore. Driving the truck itself was also very satisfying and really fit the scenario. The shooting felt a bit underwhelming. I would have liked a louder sound or to see the projectiles.
Anyway, aside from the nitpicks, this was a gorgeous entry. Very impressed with the amount of work and polish that went into this. Thanks for this experience!
Incredible atmosphere and art direction. The space is indeed very limited!!
For some reason had to clear cache and refresh multiple times until game finally loaded, it kept hitting me with errors loading asset archive (I checked web inspector).
Incredible atmosphere and art direction. The space is indeed very limited!!
For some reason had to clear cache and refresh multiple times until game finally loaded, it kept hitting me with errors loading asset archive (I checked web inspector).
It has some bugs that have prevented me from finishing the game (it doesn't work in Firefox, in Chrome it started the second time, in one case it didn't allow me to close the inventory and continue), but the game is very interesting and the atmosphere is captivating. Great entry, congrats!
Feels as bleak and desolate as Luna Lake is frigid. Controls feel a bit unreliable, but I'm pretty sure this is due to my ignorance about what can/does effect responsiveness of the vehicle. The art and audio are INCREDIBLE - great use of this team's size. Just really killed it on the character portraits and overall visual aesthetic. Hats off to the team members who designed and implemented the suite of art assets.
Art, sounds/sfx and atmosphere they create are just gorgeous! Its really impressive work for that short amount of time! Unfortunately, I didn't find a way to buy more fuel, so couldn't reach quest spot =/
But still, a really great job! Overall, I would like to see a more polished version of this game, be it post jam version or even release) Great job and good luck on future projects! =)
Comments51
The artwork is beautiful. The game keeps bugging out on me, now allowing me to play however :(
the art and mooed of the game is great but I didn't get any audio. Also, the shooting didn't work for me when I pressed F. Overall really good looking entry.
I did seem to soft lock myself the first time I played. I completed the first conversation and tried to leave but I must have accidentally gone back into the base as the first conversation restarted but locked after offering me the goods but had no goods to give me. The audio doesn't seem to be working in the embedded game as well. Let me know if it is working in future and I'll come back to rate it!
Really beautiful entry which plays like a full game and I would be really surprised to hear this was a jam game if I came across this in the wild!
The vehicle feels kinda sluggish. Maybe this is on purpose to enhance the mood (which you guys totally nailed, by the way!) but it's a tad too unresponsive to my taste.
Unfortunately there also seems to be quite a few game-breaking bugs. Eg. if you accidentally re-enter the first or second location after leaving them you get stuck in the dialogue. Also I'm not sure if the lake was supposed to be traversable. I somehow got on it and was unable to leave.
Thanks for the feedback! We understand the frustration of going out and getting stuck. We made some bug fixes and added an image with a map of the region on the game page to help players find their way around better. We hope this improves the experience!
Thank you for enjoying the art! We are sorry that you have encountered problems with your vehicle. We added an image with the region map to the game page and also fixed the aforementioned bugs. We hope you give our game another try!
Anyway, aside from the nitpicks, this was a gorgeous entry. Very impressed with the amount of work and polish that went into this. Thanks for this experience!
For some reason had to clear cache and refresh multiple times until game finally loaded, it kept hitting me with errors loading asset archive (I checked web inspector).
For some reason had to clear cache and refresh multiple times until game finally loaded, it kept hitting me with errors loading asset archive (I checked web inspector).
But still, a really great job!
Overall, I would like to see a more polished version of this game, be it post jam version or even release) Great job and good luck on future projects! =)