
Knight vs Crabs
WASD - Move
Click/Space - Shoot
Shift - Dash
The web build only seems to work on firefox
Click/Space - Shoot
Shift - Dash
The web build only seems to work on firefox
Comments11

Neandi3 Oct 2023, 13:34
Slap some 8 bit tunes on there and it's a party :D limiting the attackspeed or some sort of auto-fire would be very pleasant, but frantically clicking was very engaging as well :) very well done!
The XJ Project4 Oct 2023, 00:06
A very cute and well put together game I like when the game gets quite bullet hell-y its fun!

LDJam user 2598314 Oct 2023, 00:06
Nice simple game, really liked the CRT effect at first but then it made my head hurt and I had to turn it off. Visuals were fantastic as well. Solid game!

Medow4 Oct 2023, 00:12
I really like this! I love the thick outlines on the art. The BIIIG sword upgrade feels epic. And it's cool how the arena is constantly changing! It's a little annoying when a big wave spawns and you get trapped in a corner by a crab army, but I found that my health was high enough to tank through a lot before I died. Nice game! My high score is 74.

caryoscelus7 Oct 2023, 00:22
very nice graphical effects. shooting seems to be limited only by how fast one can click, is that intended?

Bytomancer7 Oct 2023, 19:27
Very cool CRT shader and glitch areas! The shifting arena also gave me some claustrophobic moments, nailed the theme with that.

Pious8 Oct 2023, 06:27
Nice visuals, good feedback and polish. There were times when it felt very unfair. Other than that, the powerups were fun and it was very engaging.
Great entry!
Great entry!
knightoftheday12 Oct 2023, 15:21
Nice game with great visuals and gameplay! Space around player is limited a LOT)))

jdemattos14 Oct 2023, 22:12
I loved the shaders and engine effects used over the pixel art, the artwork was very clean and the game was absolutely solid with tons of enemies on screen. I liked the moving play area, and how the crabs throw axes!

jandourek19 Oct 2023, 00:02
Neat little bullet hell game! I like how the level was constantly changing, and that, together with the glithy areas and hordes of enemies really made you feel like you have limited space. Not sure what the purple orbs were for and the game could maybe use a bit more indication for what different things like potions do (the UI was a bit hard to read). Still the visuals and gameplay were great! Good job!

Since you always want to be firing anyway, it would be nice if it just happened automatically.
I liked the art, though I couldn't tell what the glitchy areas were meant to be (aside from very damaging).