Ludum Dare #54compo
LD#54 - Meteor Shower - C64
Meteor Shower is a simple little game for the beloved C64. Repel as many meteors as possible, without breaching the hull. Once the time is up, hurry inside for a breather. And then it's onto the next barrage!
Use Joystick in Port 2, Left/Right to move, Button to fire.
For use in an emulator, drag or open the .prg file in the emulator of your choice. Recommended is VICE, but any other will do.
Use Joystick in Port 2, Left/Right to move, Button to fire.
For use in an emulator, drag or open the .prg file in the emulator of your choice. Recommended is VICE, but any other will do.
Tags: #commodore 64
Genres: action



Comments24
I got around 400 points, mostly taking hull damage when asteroids spawned on the opposite side of the screen such that it would be impossible to reach them in time before losing a man. But this is a compo entry and cool as hell. Looks great. Nice touch that the web version includes the CRT shader.
Artwork is absolutely fantastic and the game itself is very fun. Could have been a bit faster and it really needs some music but overall, it's a very good entry!
i expected when you go inside itd be a different game mode or something, shooting aliens or something idk
but supposed its beyond scope thats fine, just saying my player expectations feedback lol
It's a very oldschool game, with everything that entails - mostly the good stuff, with some of the bad. Like the diagonally falling meteors spawning on the other side of the screen and immediately hitting the side without giving me any chance to react (come on, game!).
It's pretty difficult, but I don't think it's too much. Once you get used to the controls you can quickly get better at judging which rocks you'll manage to get in time and which ones you should just leave. And I'd say the hit detection on the pulse and asteroids is pretty forgiving, as you can quite often hit a rock pretty far off center, or even hit multiple rocks with a single pulse. It's also good that you don't have to run around for long before you can take shelter inside to replenish your O₂, as you get a short break (and the needed hull repairs) before the next round.
Despite that, you will occasionally get punished hard, especially if in your hubris you think that you definitely can make it to a rock and have it land on your head. Thankfully, the playthrough is pretty quick, so if you lose you just start over again immediately and try to beat your previous score. Several times I found myself just starting another go instead of switching tabs to write this comment. :P
Basically the only thing that is missing is some background music. The sounds are great, but they would be even better if they were accompanied by some simple chiptune. Other than that, I think it's perfect. Sure, it could be expanded by having more threats and upgrades for the player, but I think that it would work against it's old-school simplicity.
I love the aesthetic, and the gameplay is tight.
I found that it was hard to catch all meteors due to move speed, but was great to play otherwise!
Great job.
I died stupidly of running out of oxygen because I didn't realize I'd have to go back inside after a while. It felt bad the first time, but then I knew, and a new layer of strategy was revealed. It's honestly pretty cool.