Less Space

Overall★★★★★★★★★★3.69
Fun★★★★★★★★★★3.79
Innovation★★★★★★★★★★3.41
Theme★★★★★★★★★★3.98
Graphics★★★★★★★★★★3.09
Audio★★★★★★★★★★3.69
Mood★★★★★★★★★★3.41

Don't fall!


__Controls:__

ActionKeyboardGamepad
__dash__SpaceA
__move__Arrowsleft stick

Post-jam 1.0 changelog


- rebalanced difficulty
- d-pad support
- adding volume button
- adding animation of the squares before disappearing
- adding animation when coins disappear
- adding shadow of falling coins
- player's sprite squash when moving
- redesigned HUD

__mastodon : :elephant: __ https://mastodon.gamedev.place/@vyndilis

__twitter :__ https://twitter.com/Vyndilis

Comments19

Compasslg
Compasslg3 Oct 2023, 01:57
This is my favorite game so far! The mechanics are simple and straight forward, but really fun
Cody Raethke3 Oct 2023, 02:23
This was a nice little game. The first few levels were fun as the difficulty gradually increased, but I got bored of the "2 squares" and gave up around level 70. Really polished, and I'd play more if you could find a way to keep the levels feeling fresh. Maybe throw in some obstacles to dodge, or some blocked paths?
Joymagine
Joymagine3 Oct 2023, 02:38
really cool really good i was boppin to the music and it felt really well polished for a simple graphics kinda game, really well done
picross
picross3 Oct 2023, 18:13
Really fun game! I love super simple arcade games like this. Immediately easy to understand. Good music. Would love a few more things to have to dash away from. Spikes or another ball bouncing around or something. Love it!
Random-storykeeper
Random-storykeeper4 Oct 2023, 01:47
Simple concept, easy to pick up and difficult to master. I found this game to be a lot of fun - the progression of the levels becoming increasing small in terms of the safe spaces was well executed and I like that extra touch of being able to dash when all the loose tiles fall. It really challenges your risk vs. reward factor and I enjoyed it a lot. This page mentions gamepad support, but it didn't seem to recognize my gamepad. :thinking:

The music had a nice beat to it, though the chords felt a bit off in terms of their notes. It wasn't bad, but I'm not sure how well this held up after multiple loops. The rest of the sound effects worked well enough. The graphics also were a suitable choice for this kind of gameplay. I did several real attempts but the highest I got was level 21 with a score of 3240. Unfortunately I pressed space before I could take the screenshot, but I still have the high score recorded on this screen below.

Overall this is a fun and well done entry. I hope you will be able to re-upload the images on this page, as they appear to be broken. It must have been around the time images started breaking on the LD site. I had it happen with an image I uploaded for another review, but the image issue appears to be fixed now.
Vyndilis
Vyndilisauthor4 Oct 2023, 13:32
@random-storykeeper Thank you for your very comprehensive feedback!

I was able to re-upload the broken images of my page, thanks for letting me know it was working again.
Mathkarma
Mathkarma5 Oct 2023, 08:49
Great concept, great difficulty, good job
Decentsauce
Decentsauce5 Oct 2023, 21:25
I reached lvl 52 with 22210 score! It seems eventually the game doesn't increase in difficulty anymore so I could just keep going? Would be nice if the game kept becoming more difficuly until you're forced to lose so there's an end point. Really fun little game. :)
loveapplegames6 Oct 2023, 20:36
Simple but addictive, good job! Maybe the game can be made more challenging by adding more hazards.
Akulove7 Oct 2023, 01:21
It's fun to play!
Polished and finished example of good core loop. The game has potential. Very nice!
ryusui
ryusui7 Oct 2023, 22:30
Big fan of this one! Gamepad controls don't seem to work in HTML5 but fortunately keyboard controls worked just fine. XD

I have only two issues: the little coins/score bubbles should really have an animation for dropping into the abyss, and the game gets a bit repetitive once you're down to two platforms. There's really nothing stopping you from playing indefinitely other than consciously choosing to slip up and die - maybe the time limit for the platforms dropping could start decreasing after a point?
Netarion
Netarion8 Oct 2023, 14:14
I think it shouldn't be endless, that break the game. But really good job on this one, minimalist and addictive
LDJam user 206001
LDJam user 2060019 Oct 2023, 04:54
I liked it, simple and direct, within the theme, cool sound. A quick game
LDJam user 4886
LDJam user 48869 Oct 2023, 09:47
Cool idea! Could be extended into a party game if you add more players! Well done!
ThomasLebel9 Oct 2023, 11:56
Nice idea ! I liked it a lot, it's well polished and fun, great job :)
vidarn
vidarn11 Oct 2023, 16:51
Impressively addictive game :laughing:. It was a really nice and focused experience, and easy to get into. I liked the responsive controls, especially the dash. The squash animation made it really satisfying.

The music fit well and had a lot of energy! I think it heightened the sense of quick gameplay. I liked the feeling of getting into a groove after a while.

Here's my highscore :star:
cagibi
cagibi14 Oct 2023, 08:32
Very cool and juicy game with potential. Not much else to say :P

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