Nice visuals, I liked the idea and the graphics. But very annoying is the character getting stuck in colliders and inability to pass in narrow corridors. And turn the player would turn as he moves, but he always looks in one direction
A cool game on a ball. I like the guide and pictures. The colors are pretty. Can the WASD controls be better? It feels weird to move, like when NESS eats a mushroom.
Very interesting game! Although there is some lag when the character moves, and a smaller collision volume of obstacles may be better. But achieving this in 72 hours is also very impressive!!
The drawings in this game are so beautiful!!! I absolutely loved the art style! I had a hard time with the "move" controls, but besides that and the music in eternal loop, playing this game was an amazing experience and i had a lot of fun! Great Job!!
I would like to say again that the art and the colours are STUNNING!!!
Cool little game, with interesting art ! I like especially the tutorial artwork ! That's ambitious to tackle 3D for a jam, and even though the controls are a bit wacky at times, it works pretty well ! I couldn't find the treasure though, it didn't highlight when I went close to it, but I won in spirit \o/
The concept is really cool, but the controls lack in-game clarity. A little tooltip to tell us to press 'e' or 'space' near objectives would have been nice. Character controls are really complicated when you're close to walls, and it's frustrating to feel as if you can pass through certain places without being able to. The camera rotates as you move, and the more you walk through the level, the more peculiar it is to have no control over it. And an exit indicator could have been interesting, as I found myself exiting at a random point without really understanding :D Otherwise, the game can be really cool, with more levels it has potential!
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Took me a while to figure out where's the exit XD
It makes me think of Persona 5 while still keeping your touch ! I love it !
Good job team :o
I would like to say again that the art and the colours are STUNNING!!!
That's ambitious to tackle 3D for a jam, and even though the controls are a bit wacky at times, it works pretty well !
I couldn't find the treasure though, it didn't highlight when I went close to it, but I won in spirit \o/
Character controls are really complicated when you're close to walls, and it's frustrating to feel as if you can pass through certain places without being able to.
The camera rotates as you move, and the more you walk through the level, the more peculiar it is to have no control over it.
And an exit indicator could have been interesting, as I found myself exiting at a random point without really understanding :D
Otherwise, the game can be really cool, with more levels it has potential!