MineRaider - LD54

MineRaider - LD54

This game is from ldjam.com, which is currently unavailable.
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overall: 3.39
fun: 3.24
innovation: 3.17
theme: 3.28
graphics: 3.74
audio: 3.44
mood: 3.98
Update:
I have uploaded a second build with after the compo updates if anyone is interested, this is a separate build/download, marked as "LD_54_Build_2" I wasn't sure if the bug fixes and changes broke the update rule, a lot of the bug fixes are just normal stuff fixed, while I altered how the inventory system works and how items are dropped.

bug fixes:
- fixed inventory dropping below 0
- fixed colliders being set to default sizes
- fixed death sending player to victory screen instead of death screen.
- fixed a bug causing the "inventory full" message to display even if you were not full.

changes:
- Changed victory conditions now you need a minimum of 2 items before you can use the elevator instead of a full inventory
- Change the inventory drop system instead of UI buttons you can now use num 1 - 5 to drop corresponding items to make room for higher value (@ellaris) idea
- Changed interact from E to Left mouse

Welcome to MineRaider, you have been tasked with entering a soon to be lava filled mineshaft in order to recover as much value as you can.

value not resources, there are 5 different types of resources each having a different value, but oh no your bag only holds 10 items, not to mention by the time you reached the mineshaft there was only a minute left until the lava floods in.

Controls: Build 1
WASD Controls
E = pickup (while looking at the resource)
F = Drop a torch
I = Inventory(You can drop items to make room for more valuable resources)
Left Shift = Sprint

Controls: Build 2
WASD Controls
Left mouse = pickup (while looking at the resource)
F = Drop a torch
num 1-5 to drop resources.
Left Shift = Sprint

Value Chart:

Gold Vein - 5 gold
Gold Pickle - 20 gold
Emerald - 50
Morganite - 50
DIAMOND! - 200!

https://www.youtube.com/watch?v=bOublJ3HD-Q
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