Six Floors Under

Six Floors Under

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 4.12
fun: 3.87
innovation: 3.80
theme: 3.89
graphics: 4.55
audio: 4.25
humor: 3.77
mood: 3.97
A puzzle game in which you play as a wolf assassin who must take out his target while on a crowded elevator. The hit must be finished before the elevator hits the ground floor and the target slips out of his grasp forever. To avoid getting caught, the wolf needs to manipulate the other people on the elevator so that none of them see the corpse of the target once the act has been completed.

Itch Page: https://blazejmg917.itch.io/six-floors-under

Controls:
Arrows to move

Z - confirm movement

X - tap/cause person to turn

C - push

V - kill

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Any updates made to the game after the end of the jam will be documented here, and uploaded to the game's itch page.

Update Log:

Bug Fixes:

-Fixed turn counts that made some levels impossible

-Reconnected broken and mismatched asset references so visuals are properly displayed

-Fixed broken audio script so audio is played correctly

-Fixed bug that sometimes prevented players from exiting level

-Fixed bug that stalls after levels if you annoy the panda


Additions (Itch Version Only):

-Linked up Tutorial Dialog

-Added intro tutorial level into level rotation

-Re-added missing reset button

*Upon viewing the only set of LD rules we could find, we found rules that bug fixes which only corrected existing mistakes and did not add content to the game were allowed post-submission, but those rules were old and we are aware they may be outdated. As such, we have uploaded two versions of the game: Build_v1.1 which is our original submission before the deadline, and the LDBugFix version, which was added one day late but contains bug fixes on our original build. Any further additions we make to this game will not be added to the versions uploaded here.

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Guide:

Bystander Sheep: can be pushed or turned

Big Guy Crocodile: can be turned but not pushed

Fish Operator: can't be turned or pushed

Toll Troll: can only be killed

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Credits:

Carson Cole: Designer/Artist

Max Eddington: Designer/Artist

Grant Benson: Programmer/Artist

Jack Grace: Programmer

Haley Barnette: Programmer

Camden MacIver: Musician/Audio Engineer

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Music: https://www.youtube.com/watch?v=0dBK92Rv-gE
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