
A Barren Land
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
A barren land where you must lead them to survive.
Play on Itch.io since the webplayer for Godot is broken in the LD site.
(Note: the game kind of ends on a cliff hanger right before it feels like it's about to start the next stage, you'll know when you get there)
The original Idea of the game was you had a camp of slimes that you had to lead to either absorb or consume other groups until you were the last one remaining. The original gameplay loop would be: fight -> manage camp -> handle events -> repeat. The 2 core mechanics was the management and the fighting, you can guess what got implemented first :D and ended up being the final game. Time was running out and I pivoted to be more story/lore focused rather than mechanics focused.
Art Assets used made by https://twitter.com/KenneyNL
Play on Itch.io since the webplayer for Godot is broken in the LD site.
(Note: the game kind of ends on a cliff hanger right before it feels like it's about to start the next stage, you'll know when you get there)
The original Idea of the game was you had a camp of slimes that you had to lead to either absorb or consume other groups until you were the last one remaining. The original gameplay loop would be: fight -> manage camp -> handle events -> repeat. The 2 core mechanics was the management and the fighting, you can guess what got implemented first :D and ended up being the final game. Time was running out and I pivoted to be more story/lore focused rather than mechanics focused.
Art Assets used made by https://twitter.com/KenneyNL