Spell Crafter VR

by kimau
Overall★★★★★★★★★★3.38
Fun★★★★★★★★★★3.38
Innovation★★★★★★★★★★4.00
Theme★★★★★★★★★★3.25
Graphics★★★★★★★★★★3.62
Humor★★★★★★★★★★1.83
Mood★★★★★★★★★★3.25
Spell Jammer VR

Mix runes together to make the most compact spell you can.
Opposite elements do not mix, so no fire and water.

Score is on the book.

For Compo I only managed to get the basic scoring in and PCVR support

---
Post Compo I would like to get an android build stood up and tracing the spells.

Comments7

Shad2 Oct 2023, 19:10
Whoah, a VR game on LD. I'll connect my rig tomorrow and test it :D
LDJam user 234567
LDJam user 2345672 Oct 2023, 19:19
VR game in a jam! Cool! I played it on my Oculus quest 2. It works perfectly with SteamVR. I don't know exactly what I did, but here's my result :sweat_smile:

I'm harry portter with my wand
Nash
Nash2 Oct 2023, 19:37
If someone actually goes through the effort of making a VR game during a jam (yet alone during compo), I better be ready to also go through the effort and setup my rig to the it.

Already downloaded, I will test this later today.
kimau
kimauauthor2 Oct 2023, 19:46
Yeah its more a toy sadly I want to get spell tracing in.
The idea was to give you a score for the SMALLEST most compact spell.
I spent so much time on random rune and mesh generation.
Too much time I made a sign

I hope to make a standalone version and do some polish this week before putting it to bed. Great learning experience.
vvdesu2 Oct 2023, 20:52
Im so sad, I dont have a rig
smilewood
smilewood2 Oct 2023, 23:02
Awesome to see a VR game in the jam! I will admit I had a hard time figuring out what the goal was, playing around with it for a little while it was unclear what impacted my score. I loved the theming and effects though, I think I can see where your vision with this one was going with this one and I like it. This put so many ideas in my head about spell-building mechanics...

Fantastic job, well done!
LDJam user 352490
LDJam user 3524906 Oct 2023, 06:04
I'm extremely impressed that you made a compo game, in 3D, in VR, using Godot, and managed to make it look pretty too. That seems like a herculean feat.

I played on an Index and everything ran great. It took me a while before I spun around and saw the message board, so I wasn't sure what I was doing at first (normally you'd want messages like that to be oriented at the front of a player's playspace). I'm also not sure how to interpret the scoring. But otherwise I thought it was a cool 3D puzzle to mess around with in VR. Thanks for making!

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