
Squeeze Play
This game is from ldjam.com, which is currently unavailable.
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You can try viewing the original page on Web Archive (may not load correctly).
The borders are closing in, you have to destroy them to keep the walls at bay!
I did not have time to get any visual effects, or complete the game. I was able to get a playable version ready with two of the enemies. I ran into some issues Sunday that delayed my game making. I had a bug that was hard to find in my Game Engine, Knightmare Engine.
This game is made using raylib in C++ along with my own game engine, Knightmare Engine also made in raylib in C++. I made Knightmare engine for 2.5D games using 3D models and vector line graphics.
I used Magical Voxel for models, and Labchirp for audio. I used Visual Studio 2022 for edit/compile/git.
Windows Only: Controls: Space to fire. Arrow Keys to move, Up for thrust, left/right to rotate.
Xbox Controller: A to fire. Right Trigger for thrust. Dpad left/right for rotate.
Don't touch the walls!
I did not have time to get any visual effects, or complete the game. I was able to get a playable version ready with two of the enemies. I ran into some issues Sunday that delayed my game making. I had a bug that was hard to find in my Game Engine, Knightmare Engine.
This game is made using raylib in C++ along with my own game engine, Knightmare Engine also made in raylib in C++. I made Knightmare engine for 2.5D games using 3D models and vector line graphics.
I used Magical Voxel for models, and Labchirp for audio. I used Visual Studio 2022 for edit/compile/git.
Windows Only: Controls: Space to fire. Arrow Keys to move, Up for thrust, left/right to rotate.
Xbox Controller: A to fire. Right Trigger for thrust. Dpad left/right for rotate.
Don't touch the walls!