Super Earth Spacer

by owc
co-authored: @helops
Overall★★★★★★★★★★4.20
Fun★★★★★★★★★★4.03
Innovation★★★★★★★★★★3.77
Theme★★★★★★★★★★3.87
Graphics★★★★★★★★★★4.48
Humor★★★★★★★★★★2.79
Mood★★★★★★★★★★3.76
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About:


Genre: shooter, builder

🌌 Usually in games we find ourselves in the worlds already created by the developers with set rules, objects, enemies, etc. But in our project everything is different. You are in space, on a tiny island 🏝️, but with a set of building materials 🧱. Your task is to build a world around you 🏗️, and then - to defend yourself 🛡️ from all those who will try to capture this world. But be careful: before each round you need to spend all the building blocks 🧱, but not all of them are equally useful and safe.⚠️

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Links:


HTML5 (web): https://toadfly.itch.io/ludum-dare-54

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How to Play:


* Build blocks around you to expand the game world.
* There are three kinds of blocks in your inventory...
* One you can walk on.
* The second ones create enemies.
* The third ones deal damage to you (if you step on it).
* Before each round you MUST spend ALL the blocks available to you.
* Arrange them competently in any way you like to make it easier for you to survive in the world you have created.
* The battle starts automatically as soon as you spend all the blocks.
* Kill enemies to get more building blocks.
* Expand the world you have created cycle by cycle.

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Controls:


* WASD - movement
* Left Mouse - shooting
* Arrows (left, right) - switch building blocks
* Left Mouse (in building mode) - create block

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Authors:


* Kiryl Tkachou - code
* Sergey Fockx - art & music
* Alex Pilipchuk - concept & design

Sounds used during development:

For the provided sounds we are grateful to freesound users: mojomills, Unfa, Theogobbo, D4XX, JakeAMT, BranndyBottle, JustInvoke, carrigsound, Anthousai, The DweebMan, brandondelehoy, benzix2, NXRT, JustInvoke, Hard3eat, nebulasnails, wesleyextreme_gamer, Fupicat.

Comments4

LDJam user 296265
LDJam user 2962652 Oct 2023, 20:55
Very interesing idea and great execution. Graphics are amazing, there is much attention to details. The difficulty is very low unfortunately.

My suggestions:

- much shorter rounds with enemies spawning more frequently

- more agressive enemy ai
LDJam user 374135
LDJam user 3741352 Oct 2023, 23:06
Dude this is so sick. Loved that the menu has it's own simulated version of the game, great idea! At first the premise reminded me of the film Hitchikers Guide to the galaxy! BUT man, this thought made me really excited for this type of a game, because if you could implement this, that would be so fun. Essentially adding crafting, and mobs are your source of resources! The way you have it setup right now is great but with that added, progression would be insane. Maybe like, have other islands around you that you can push towards for more unlocks. I'm thinking of forager. Anyway, Good luck man, I loved this one!
LDJam user 1654533 Oct 2023, 10:10
Very good game! Feels great to play, maybe a bit too easy.
LDJam user 346943
LDJam user 3469433 Oct 2023, 16:50
Woah! From sound, to graphics, to building system to the feel of the gun is super polished!

The core loop though is lacking imo, the enemies aren't really a challenge and it felt like it got increasingly easier since you had so many dirt tiles you have to place.

With a more limited amount of (non dangerous) tiles it would be more challenging.

I only died since the game was lagging/stuttering at some point, maybe due to too many enemies.

Getting a more limited amount of tiles and more tiles to interact with enemies or the player and then this game is so polished.

All other aspects feel so polished though! Really well done!

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