TetraPolis

Overall★★★★★★★★★★2.94
Fun★★★★★★★★★★2.91
Innovation★★★★★★★★★★3.85
Theme★★★★★★★★★★3.39
Graphics★★★★★★★★★★2.63
Audio★★★★★★★★★★2.98
Humor★★★★★★★★★★2.62
Mood★★★★★★★★★★2.73
A resource management simulation game, but all buildings are tetris blocks! You need to balance space and resources and get higher score.

Controls:

S/Left Arrow: Move Left

D/Right Arrow: Move Right

S/Down Arrow: Move Down

R/Up Arrow: Rotate Block

Core Mechanics:


Events:



There are 3 types of events that randomly happen every 15 seconds:

1) Fire: Destroy blocks on fire after 20 seconds, will spread to neighbor blocks (can be stopped by removing the block)

2) Disease: Decrease the production efficiency of blocks, will spread to neighbor blocks (can be stopped by removing the block)

3) EarthQuake: Destroy a random row of blocks

Labors:



There are 2 types of works you can assign your people to:

1) Farmer: Produce 10 units of food every second.A person will consume 5 units of food every second.If a farm block is destroyed, you'll need to reassign them to work.

2) Miner: Produce 10 units of gold every second. Gold can be used to destroy blocks to prevent fire/disease from spreading.

Abilities:



Scores:

Genres: simulation
Tools: Unity

Comments21

Duckwings
Duckwings1 Oct 2023, 20:19
What are the controls?
PassbyKamenRider
PassbyKamenRiderauthor1 Oct 2023, 20:30
Haven't post the controls yet, probably will be up in 10 minutes
T C
T C3 Oct 2023, 01:48
Interesting take on the theme and on tetris! Lots of rules and things to learn to jump in. Didn't fully understand it but got a couple games going decently. Nice job!
LDJam user 277876
LDJam user 2778763 Oct 2023, 01:51
A really cool interweaving of game ideas (never would I have thought of Tetris town builder). Also, I enjoy the end screen with my score, even if it is not hooked up to anything it is a nice touch! A downside, however, is that due to the complexity of the rules being explained solely in the webpage, I couldn't tell if something not going how I intended was a bug or if I was doing something wrong (I am referring specifically to my inability to use the destroy tile option on any of my pieces in order to extinguish a fire). Regardless, good job!
SeaM00se
SeaM00se3 Oct 2023, 01:51
This is a really neat idea! Combining a resource management game with something like tetris has so much potential. My biggest problem with this game, however, is that I could not for the life of me figure out how to destroy blocks. Like, something would be on fire or be diseased, and I couldn't get rid of it.
Still though, having each piece be a different type of building that I have to allocate people to is an awesome idea. Great Job!
Compasslg
Compasslg3 Oct 2023, 01:52
A weird but definitely interesting mutation for tetris. I like the idea, but it is kind of hard to pay attention to that many things while playing tetris :laughing:
zealous-coder3 Oct 2023, 02:05
Hey not bad, I liked the idea. Though I was not really sure why I ended up loosing a bunch of times, wish I could have seen the reason.
PassbyKamenRider
PassbyKamenRiderauthor3 Oct 2023, 02:08
Hi @zealous-coder, thank you for your feedback! It might be that your food supply reaches -500, I didn't have the time to add visuals for that so it's really a bit confusing. I'll add that to the details page on itch.io!
PassbyKamenRider
PassbyKamenRiderauthor3 Oct 2023, 02:10
Hi @glove and @seam00se, thank you for your feedbacks! Sorry for the misconception because I don't have time to make the visuals. Destorying blocks takes 200 gold each time, I've added that in the description page.
aerial
aerial3 Oct 2023, 14:28
Last moment before my entire colony turned to ashes:

This game is pretty fun. A tetris combined with resource management/colony building is a unique concept and quite enjoyable. I found that the autofill tends to split workers evenly between mining and farming which lots of times makes you immediately lose due to low food, so I had to manually appoint lots of farmers, and then when I have a big food supply I toggle the autofill and it works well.

Very cool and fun stuff overall. Good job!
ellaris
ellaris3 Oct 2023, 21:36
- Definetly an interesting and unique idea.
- It felt quite difficult, as someone who doesn't play tetris that part was taking most of my attention, while I tried to figure out the rest of the screen and then I died. It might be a nice challenge for tetris players who could instinctively position the blocks and concentrate on the other tasks.
RumiaObsessed5 Oct 2023, 04:13
I was very confused on what was happening. The core mechanics are unintuitive. I like the clash of genres though!
Ryrumeli5 Oct 2023, 06:08
This is my definition of "I would have never ever thought I would see that". An iteration on a timeless classic like tetris is always challenging, and it is a genre I never expected to mesh with it. The idea is very very creative needless to say, it felt a bit hard to balance the resources and the pieces at the same time. At first it felt overwhelming but as soon as I got wind of things suddenly it became fun, actually going through the instructions helped a lot.
TTKayttis5 Oct 2023, 15:05
Interesting smash of genres, i kinda felt it was not clear to me how the match though. It felt like trying to do to separate things at same time and was hard to understand. I really liked the concept so I really tried to understand it but still left wondering why i lost or why is something happening. I think with some more effects/sound ques to tell whats happening it would make a great game. I liked to soundtrack!
woona5 Oct 2023, 17:01
Mind blowing! This is like five dimensional Tetris where everything is on fire. 😁 I didn't really follow what was happening on the screen, just tried playing a normal tetris game clicking on +food occasionally. It was fun while it lasted.

I think it's difficult to combine a game requiring you to focus really hard like tetris and a thoughtful resource management game. Good job doing it!
designernap
designernap5 Oct 2023, 22:21
This was too much for me to get my head around! :D But I really appreciate the design and effort here. Great entry! top marks for innovation
mmayans
mmayans5 Oct 2023, 22:44
interesting genre mash, i am confused about the goal
stmate03
stmate036 Oct 2023, 11:48
Interesting take on tetris, I got to 20k points with no idea what I'm actually doing, the hitboxes for the hammer is a bit finnicky, I managed to bug my cursor into a hammer once, and sometimes the game paused with the hammer sometimes it didn't (idk I wasn't paying full attention), it was hectic but overall an interesting game! good job!
LDJam user 377546
LDJam user 3775467 Oct 2023, 11:22
Very interesting! A little interactive introduction to ease people in would be really helpful because there is a lot going on :D. I managed to get a good run going on my 4th try :) I'm missing some sound effects when something good or bad happens to draw attention. Very impressive for a compo entry, good job 👍
Jimbly
Jimbly13 Oct 2023, 03:05
My high score: 14k.

Really interesting idea! It feels like the start of something really unique, but didn't quite gel for me - I like the idea of trying to balance what buildings are in my play field, but at some point I ended up just playing Tetris and ignoring the rest. I'm actually not quite sure how I lost (play field was no where near full, was it just a timer somewhere?). If things were a little more strategic, this could be perhaps more interesting - maybe would be interesting to simply *not* clear lines like Tetris, just use those mechanics to fill up your city, and the money/food play in to how you clear space / just deal with events. Very nice entry though, I had fun playing it.

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