The Darkest of Maze is a simple horror game, with PS2 style graphics, sound effects, and atmosphere. There are several different difficulties and game modes, allowing for endless gameplay opportunities! This game was heavily inspired by the likes of *It Steals* or *Boofy's Bunker*!
Your goal is simple, collect all the orbs present in the maze in order to escape, but be careful to avoid the monster that lurks within.
Gamemodes
- Classic Mode - Flash Mode - E Mode
Note: "*E Mode*" is a joke gamemode that was suggested by my Twitch chat and is by far the hardest of all three. I myself was unable to beat it in testing on the hardest difficulty, so if any of you are able to I would love to see that!
Pretty good atmosphere for a horror game. Enjoyed the playthrough on medium, but also only saw the monster once but guess I could play on a higher difficulty then. Liked the glitchy sounds.
Nice atmosphere! I had a very tense moment where I was missing 3 orbs and the monster/glitchy wall was right behind me. I managed to escape and win in the end :)
Great mood and tension in this one! The film grain, limited flashlight distance, and sound effects do a nice job of selling the claustrophobic and eerie sensation. It took me a minute to get used to the player momentum, but after a while it was fun "drifting" around corners to grab the next orb without losing speed. Well done!
First I want to congratulate you for making a game by yourself. It really is something admirable. Secondly, the limited space is really claustrophobic. You used the theme well. I have a hard time liking first person games. Maybe it's because I have motion sickness and get dizzy, but I remember playing Pacman 3D, which is more or less that game. And I say that not being able to run is desperate. Both to escape the monster and to find the balls. Maybe you can put a stamina and running mechanic in a future version.
I liked the really small space. The red thing initially scared me a little, but then I realized that it always walked in a specific direction and wasn't chasing me, I even started walking behind it to avoid dying...
Overall a solid game, would have liked accessibility features over like additional game modes, for example turning off head bobbing and changing the footstep volume.
Comments14
The 'E' was truly terrifying! E E E E E E E E :O
Secondly, the limited space is really claustrophobic. You used the theme well.
I have a hard time liking first person games. Maybe it's because I have motion sickness and get dizzy, but I remember playing Pacman 3D, which is more or less that game. And I say that not being able to run is desperate. Both to escape the monster and to find the balls.
Maybe you can put a stamina and running mechanic in a future version.