
The Giant's Globe
This game is from ldjam.com, which is currently unavailable.
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>✧ *Help Mink escape the Giant's Globe!* ✧
>✧ *Be quick, he has an appointment ~~with the bartender~~ to catch!* ✧
>✧ Controls: AD(movement), spacebar(abilities+dialogue), R(reset current lvl)
> In-game you will pick up modules, all these modules are used by spacebar in the order you picked them up.
> Note: Audio might be low, change this in settings!
>✧ Made by:
>@Jvdwijk - Dev
>@Traxx186 - Dev
>@parasite210 - Dev
>@Jamjamem - Artist
>@DavidDee - Composer
>@NightyDavid - Lvl designer
>@Korcalius - Lvl designer
>@Maxherzfeldvo - Future VA
>✧ Bug fixes:
- New players start at the settings screen to combat the 0% volume problem.
- Audio bug fixed!
- Starting at lvl 2 or higher via level select and finishing the game disables score submitting (for that run).
- Some small issues with the levels, making gameplay a bit easier!
- Issue with player sticking against walls
>✧ Post-Jam: Still fixing bugs, implementing missing art, missing lvls. Future plans are making a speedrun version without dialogue and finishing up all the lvls we had invisioned.
>✧ *Be quick, he has an appointment ~~with the bartender~~ to catch!* ✧
>✧ Controls: AD(movement), spacebar(abilities+dialogue), R(reset current lvl)
> In-game you will pick up modules, all these modules are used by spacebar in the order you picked them up.
> Note: Audio might be low, change this in settings!
>✧ Made by:
>@Jvdwijk - Dev
>@Traxx186 - Dev
>@parasite210 - Dev
>@Jamjamem - Artist
>@DavidDee - Composer
>@NightyDavid - Lvl designer
>@Korcalius - Lvl designer
>@Maxherzfeldvo - Future VA
>✧ Bug fixes:
- New players start at the settings screen to combat the 0% volume problem.
- Audio bug fixed!
- Starting at lvl 2 or higher via level select and finishing the game disables score submitting (for that run).
- Some small issues with the levels, making gameplay a bit easier!
- Issue with player sticking against walls
>✧ Post-Jam: Still fixing bugs, implementing missing art, missing lvls. Future plans are making a speedrun version without dialogue and finishing up all the lvls we had invisioned.