
To the Starfield: a not-open-world rpg
This game is from ldjam.com, which is currently unavailable.
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You can try viewing the original page on Web Archive (may not load correctly).
Brief summary:
You are an astronaut who are going to explore the starfield. But you’re trapped at the start point of your journey by the fatal bug of the game's loading scene:In this game, *every "loading"* will throw you into the classic cart of Skyrimroll ("You're finally awake"), in which you’ll be sent to the execution yard of Skyrim and that* is a GAME OVER*.
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Sometimes passing a skill check may lead to a deadly loading scene, while sometimes failing means game over! Fortunately, there is a way to *manipulate your dices*!
You can find Dev Logs written by "Polly". Those messages recorded "bugs" of this game, which you need to utilize to avoid the fatal loading scenes. As well, the messages are *uncovering the sad story behind this facetious parody*.
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About the theme:
*Your space of activities is limited*, since every time you try to leave the space, the loading scene meme will kill the game.*The promised SPACE exploration is limited*, since the game ought to be a great open-world space journey, while the absurd loading scenes stopped that from happening.
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Hints:
*If you find the skyrimrolls are too unbearable wo watch again and again, try pressing Backspace button in the cutscene.*
It takes 12 steps to reach the true ending.
*The ending is about the self-torturing of an incompetent “artist”.*
1. Abuse every recorded bugs on "Dev Logs".
2. Always keep the [Dev Log #02] in mind, which can be found in the beginning room.
3. Schedule ALL the skill checks to make everything goes perfectly.
4. Some dice rollings are meaningless, such as the mushroom, the painting and the amulet. You can spare your unwanted dices on those meaningless checks.