Vice's Grip

Vice's Grip

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 4.00
fun: 4.00
innovation: 4.50
theme: 5.00
graphics: 4.50
audio: 3.50
mood: 5.00
You're a detective, trapped in a trash compactor by the serial killer you were trying to catch. Can you escape before the walls close in?


Controls:
Move: WASD
Pick up/Drop/Interact: Left mouse clic
Crouch: Left Control
Sprint: Left Shift

Intro:
[Static crackles over the walkie-talkie as the dim glow of the full moon casts eerie shadows on the desolate streets of the city. The detective's voice, filled with determination and a hint of trepidation, breaks through the silence.]

Detective: Chief, I’ve tracked the Trash Compactor Killer to an abandoned warehouse in the old industrial district.

Chief [over walkie]: Copy, detective. Hold your position and wait for backup.

Detective: This killer has eluded us for too long. I can’t let them get away again.

Chief [over walkie]: DON’T YOU DARE! DETEC…

[Chief’s voice is cut off as the Detective clicks off their walkie]

[The detective cautiously navigates the dimly lit, decaying industrial complex, footsteps echoing ominously. Suddenly, a voice, low and sinister, cuts through the silence.]

Kille: Impressive, Detective. You've managed to follow my trail all the way here.

Detective: Trash Compactor Killer, it ends tonight.

[The sound of the killer's eerie laughter echoes through the abandoned factory, sending shivers down the detective's spine.]

Killer (chuckling darkly): Oh, Detective, you really don't understand, do you? There's no escape for you now.

[Suddenly, a trap is sprung, and the detective is caught off guard. The floor falls out from beneath the detective’s feet and they plummet into the darkness below.]
Found a bug?
Tell us on Discord