Ever wanted to summon the devil, but too afraid to do so yourself? Three brothers and a ouija board have you covered! Simply attend one of their seances and you will have the experience of a lifetime! Hellish creatures and frightful fun guaranteed. As long as, that is, the devil can make it to you from the depths without being caught by the angels!
Very intense gameplay. Especially with music and sounds like this. At one point I got stuck for a couple minutes, in the last "trampoline". It's very directionally sensitive and I crashed into walls before the right place. But it still turned out cool
The music and voice over is really good. The visuals is also pretty good, and it fits the game idea really well. The games atmosphere is very scary. The gameplay is simple and okay. A few times it seem like the player did not know he stand on the ground, so he was not always able to jump.
Overall is this a pretty well made and fun little jam game. Well done.
Wow, this was a fun game! I don't know if you put in a way to heal, but I couldn't figure it out, so after fighting and killing the first few angels I ended up running from the last two or three, and those things were RELENTLESS! Alas I won!
Great job with the mood. The dark art, the physics-driven bones, and of course that fantastically creepy audio all really came together. But the gameplay itself also helped -- the short sight distance, the total inability to fight back against the angels, and OHMY that jump from the cymbal-crash stones!! That thing was INSANE! Loved rocketing up at top speed.
Definitely got freaked out and nervous a few times here. And the game didn't overstay its welcome -- length was just right.
Nice little game, love the skulls bouncing around on the floor. Music and sound effects set the mood perfectly. Some sort of indication that I was going the right way would have been nice, was convinced I'd gone round in circles somewhere just before I found the end.
Comments20
Overall is this a pretty well made and fun little jam game. Well done.
Great job with the mood. The dark art, the physics-driven bones, and of course that fantastically creepy audio all really came together. But the gameplay itself also helped -- the short sight distance, the total inability to fight back against the angels, and OHMY that jump from the cymbal-crash stones!! That thing was INSANE! Loved rocketing up at top speed.
Definitely got freaked out and nervous a few times here. And the game didn't overstay its welcome -- length was just right.