Bugs VS Bugs

Bugs VS Bugs

This game is from ldjam.com, which is currently unavailable.
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overall: 2.73
fun: 2.57
innovation: 2.89
theme: 3.04
graphics: 2.46
humor: 2.23
mood: 2.72
> Enemy bugs are approaching...
> Summon your bugs to save the planet (click x3 + SPACE)!
> Every summoned bug from your side decreases Earth's HP ! ! !
> Unsummon them back with the action button on bottom-center - restore HP!
> Lure the bad bugs via your good ones! And FIGHT with! But thy shall make sure yo bugs are returned(!) before they diiie. NOT too long in the fight! Earth's destiny is in your hands!
> ...
> How long can you survive?
> Good luck, Bucaptain!

> Also.. Bucaptain PLEASE PLAY IN CHROME BROWSER 📌!! .. due to the other type of bugs here :S

>>> Full Gameplay Video / How to Play Here!<<<


>>> PostCompo Gameplay Video 1 - The Experience!<<<


Controls Overview


- WASD - pan camera
- Click 3 times on empty areas and then SPACE to summon bugs - distribute the count between the 3 points
- Slider - Increase the number of bugs to be summoned
- Mouse Scroll - zoom in/out
- Mouse Middle Click - reset zoom
- Unsummon - Click the un-summon button - then hover over green (your) bugs to un-summon them back and restore your HP!
- see screenshots and video link above for visuals
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POSTCOMPO ADDITIONS
- Q, E - decrease/increase summoning count (slider)
- F - x4 game speed / can also be controlled via the button at the bottom
- 1, 2, 3 - choose the available actions - 1) unsummoning, 2) HP increment 3) Shockwave
- 2 new actions: HP Increment and Shockwave
- Esc - cancel the current action

Bug Alert: please play the game in Chrome (Chromium-based browsers) for now / issues with controls


Play the 2-day game Here >>> https://bugs-vs-bugs-ld55-aweskybear.netlify.app/


! ! ! POST JAM UPDATE AVAILABLE ! ! !

Play the PostCompo (post jam) updated game here! >>> https://postjam-ld-55-bugs-vs-bugs-aweskybear.netlify.app/

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Protect Earth from the bad bugs, they will eat it (lessen Earth HP):



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Summon your good bugs (green) to lure the bad ones and fight them:



#### Note; your summoning is bound to Earth's HP! No more, no less!

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Click to place 3 summoning markers, then press Space to Summon:



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Use mouse SCROLL to zoom in and out / middle click to reset zoom (and pan around with WASD)



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Increase slider to summon more good bugs:



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Unsummon via the Unsummon action:



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Dev Notes & thoughts


- I've opted out of the *sound* category (the track is created by me but not during the jam)
- Dev Day 1: https://ldjam.com/events/ludum-dare/55/bugs-vs-bugs/the-theme-sucked-until-it-didnt-day1
- Dev Day 2: https://ldjam.com/events/ludum-dare/55/bugs-vs-bugs/$391534
- This game was made in 2 days... I was unable to add even some of basic things I wanted.. let alone test the emergent gameplay; every minute there is progression and "new waves" of bugs ;; would you like a PostJam?
- Compo is brutal! My first one : )) To both program and draw and devise meaningful gameplay is too much to take at once (hence the no audio part)

Dev Stack


The usual suspects: Phaser3 (latest currently - 3.80) + TypeScript + obs-disp (my event-driven arch layer for rapid dev) + Webpack (bundling) + VSCode (coding): note the source code is on top of my not-so-cleaned-up template, mainly in the src/LD55 folder

Asset tools


Paint.NET, Sketchbook (phone), Walkband (phone),

Changelog


2024.04.28: PostCompo (Jam) Update - *The Experience*
- I've listened to all valuable feedback and have updated the game to feel much better : ))) and diverse:
- add HP bars on bugs
- refine the way bug hitting works / more natural experience - bugs can hit only the target they are currently following (1)
- refine (a few) graphics
- a multitude of bugs (no pun intended haha) fixed XD
- 3 new actions!: fast-forward, HP increment, Shockwave
- use keyboard keys now for more things: 1, 2, 3 (activate corresponding action), ESC to cancel given action, Q and E to to decrease/increase slider
- big bad bug in later waves
- minor visual enhancements here and there : ))
- performance is now a bit more optimal (with more bugs)
- Firefox also should work now (but Chrome is fully tested)
- still no sound : )) , focused on gameplay
- Enjoy!

2024.04.17: Bug fixes - infinite spawning, negative HP

2024.04.14: Compo release (then reanimation time for me)
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