
Demonic Panic
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
This game was made as part of the Ludum Dare 55, which theme was: "Summoning".
In this game, you summon demons to fight endless waves of biblical-ish agents.
CONTROLS AND GAMEPLAY

You leave a blood trail as you move
(W-A-S-D | Z-Q-S-D | Arrows)

Draw loops around enemies' souls to summon a demon.

Merge an existing demon with souls, or with another demon, by drawing a loop around them. It will make your demon level up!

Grab the blood goblets to expand your trail.
Survive as long as possible!
A game by the Guilloteam:
- Adrien Jeannerod: *Background artist*
- Clément Ribeyre-Soret: *UI & FX artist*
- Delphin Casado: *Music & Sound Design, character artist*
- Julien Revel: *Programmer*
- Michaël Assing: *Character Artist*
- Yann Hodiesne: *Programmer*
In this game, you summon demons to fight endless waves of biblical-ish agents.
CONTROLS AND GAMEPLAY

You leave a blood trail as you move
(W-A-S-D | Z-Q-S-D | Arrows)

Draw loops around enemies' souls to summon a demon.

Merge an existing demon with souls, or with another demon, by drawing a loop around them. It will make your demon level up!

Grab the blood goblets to expand your trail.
Survive as long as possible!
A game by the Guilloteam:
- Adrien Jeannerod: *Background artist*
- Clément Ribeyre-Soret: *UI & FX artist*
- Delphin Casado: *Music & Sound Design, character artist*
- Julien Revel: *Programmer*
- Michaël Assing: *Character Artist*
- Yann Hodiesne: *Programmer*