
Do the thing
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Do the thing
A 3d incremental block placement game.
Get mana to place blocks, place things on the block to generate resources to place structures and gain resources.
Everything is a bit rough around the edges, and to say I've tested it thoroughly would be a blatant lie. Balancing is probably way off too.
You need to reach 666 belief so that your people can summon you in, if their fear of you reaches 666 you will lose the game (didn't have enough time to enter `win/lose` states just a `game over` state)
I wanted to create something similar to Black and White with block placement and incremental features. It was a bit ambitious, but the feel like the basic structure is there.
First LD that I've done anything that isn't hard 2D.
Blocks
##### GroundPlace most structures on the ground
##### Stone
Place Quarries and Mines on Stone blocks
##### Water
Generates mana early game
Production
##### TreeGenerates wood
Place on ground
##### Mine
Generates gold slowly
Place on stone
##### Quarry
Generates stone
Place on ground or stone
##### Farm
Generates food (Ensures population doesn't die)
Place on ground
Town
##### HouseGenerates population
Place on ground or stone
##### Pyramid
Generates mana
Place on ground or stone
##### Woodpile
Stores Wood
Place on ground
##### Woodpile
Stores Wood
Place on ground
##### Goldpile
Stores Gold
Place on ground
##### Stonepile
Stores Stone
Place on ground
##### Wizard Tower
Stores Mana
Place on ground
##### Altar
Generates Belief
Place on ground
##### ???
Generates belief and ???
Place on ground or stone