
Doomsday Care
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
Doomsday Care is virtual ~~pet~~ monster game for the Game Boy Advance, made entirely in three days. It's Tamagotchi with monsters in lieu of eggs!
Play as a necromancer hell-bent on destroying civilization, hoping to conjure the most bloodcurdling horror from the underworld to achieve your goal. When the spell turns out to only manifest juvenile monsters, it's up to you to take care of the youngling and make it into the murderous titan of your dreams.
_The HTML5 build is the post-jam version where we added missing animations as well as a visible timer, with evolution taking 120 seconds instead of 200. These animations were all made during the jam but we couldn't integrate them in time. You can find the jam and post-jam versions in the downloads._
How to play
- You can play the game from your browser on the Itch page. We designed it to be played in the background while you do other things, which the HTML5 emulator doesn't really let you do, so it's a good idea to download the ROM and play it on a modern emulator such as mGBA. The latest version of the game is much quicker to finish though, so it's less of an issue now!
- On your browser, use the arrow keys to move, X to confirm and Z/W (whatever is left to your X) to cancel. On the GBA, use the A and B buttons as usual.
Rules
- Try to keep your creature's Bloodlust, Wrath and Swagger above zero! They will go down over time – the longer your bar, the faster it goes down. A stat of zero means death!
- To raise your stats, use the :anger:Actions at your disposal! They may have side effects on monsters, so keep an eye on how they affect your stats.
- After some time, your monster will evolve to the next stage of revolting-ness - look at the timer! The most filled bar will determine which form you will get next, and how your bars grow. The timer above tells you when your creature will evolve.
- The creature will evolve a few times before being ready for total destruction, so stick to the end!
If you happen to have a GBA flashcart to play it, that's even better. Only one of us did, so testing was difficult ;)
This has been quite a challenge as none of us have ever made a GBA game before and it's a far cry from modern game development. We had our hands full with visuals and code so the game doesn't have any audio for now. It's a small but hopefully ~~terrifying~~ cute experience!
_This Game Boy Advance SP (AGS-001) is twenty years old and kicking, pray forgive its raw, unkempt nature_
Did you know you could also play GBA games on your Nintendo 3DS?
Play as a necromancer hell-bent on destroying civilization, hoping to conjure the most bloodcurdling horror from the underworld to achieve your goal. When the spell turns out to only manifest juvenile monsters, it's up to you to take care of the youngling and make it into the murderous titan of your dreams.
_The HTML5 build is the post-jam version where we added missing animations as well as a visible timer, with evolution taking 120 seconds instead of 200. These animations were all made during the jam but we couldn't integrate them in time. You can find the jam and post-jam versions in the downloads._
How to play
- You can play the game from your browser on the Itch page. We designed it to be played in the background while you do other things, which the HTML5 emulator doesn't really let you do, so it's a good idea to download the ROM and play it on a modern emulator such as mGBA. The latest version of the game is much quicker to finish though, so it's less of an issue now!
- On your browser, use the arrow keys to move, X to confirm and Z/W (whatever is left to your X) to cancel. On the GBA, use the A and B buttons as usual.
Rules
- Try to keep your creature's Bloodlust, Wrath and Swagger above zero! They will go down over time – the longer your bar, the faster it goes down. A stat of zero means death!
- To raise your stats, use the :anger:Actions at your disposal! They may have side effects on monsters, so keep an eye on how they affect your stats.
- After some time, your monster will evolve to the next stage of revolting-ness - look at the timer! The most filled bar will determine which form you will get next, and how your bars grow. The timer above tells you when your creature will evolve.
- The creature will evolve a few times before being ready for total destruction, so stick to the end!
If you happen to have a GBA flashcart to play it, that's even better. Only one of us did, so testing was difficult ;)
This has been quite a challenge as none of us have ever made a GBA game before and it's a far cry from modern game development. We had our hands full with visuals and code so the game doesn't have any audio for now. It's a small but hopefully ~~terrifying~~ cute experience!
_This Game Boy Advance SP (AGS-001) is twenty years old and kicking, pray forgive its raw, unkempt nature_
Did you know you could also play GBA games on your Nintendo 3DS?