
Fire Quota
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
You are a fire elemental, being summoned by annoying wizards. Be sure to set a lot of stuff on fire during your visits so you can meet your fire quota and please the Firelords.
You are being summoned to... somewhere. The Firelords demand that you set enough stuff on fire to meet your fire quota. As long as the summoner controls you, you can only shoot fireballs into the red circle. The summoner has a percentage chance to resist your attempts to break free.
Break free by shooting fireballs outside the circle. Right click to move and left click to launch a fireball.
- 2024-04-15: Made a small change that fixes a bug that prevents progressing in levels.
I've also ported it to Godot 4 and compiled it with my HDR10 branch. In theory, if you have a HDR10-capable system should see additional brightness and contrast with this version. Be sure to activate HDR mode with Win+Alt+B _before_ launching the game. The HDR is calibrated for a 1000-nit display. Note that this is a recompiled version of Godot so Windows Smartscreen may not like it.
You are being summoned to... somewhere. The Firelords demand that you set enough stuff on fire to meet your fire quota. As long as the summoner controls you, you can only shoot fireballs into the red circle. The summoner has a percentage chance to resist your attempts to break free.
Break free by shooting fireballs outside the circle. Right click to move and left click to launch a fireball.
- 2024-04-15: Made a small change that fixes a bug that prevents progressing in levels.
I've also ported it to Godot 4 and compiled it with my HDR10 branch. In theory, if you have a HDR10-capable system should see additional brightness and contrast with this version. Be sure to activate HDR mode with Win+Alt+B _before_ launching the game. The HDR is calibrated for a 1000-nit display. Note that this is a recompiled version of Godot so Windows Smartscreen may not like it.