Machine invasion

Overall★★★★★★★★★★3.11
Fun★★★★★★★★★★3.18
Innovation★★★★★★★★★★3.41
Theme★★★★★★★★★★3.15
Graphics★★★★★★★★★★3.43
Audio★★★★★★★★★★2.92
Humor★★★★★★★★★★3.14
Mood★★★★★★★★★★3.17
Try to destroy all the green aliens, you can do so by summoning your trusty robots and radars. Robot will chase all the aliens that have gone inside of the radars range.

Press these buttons while the game is not paused, your machines will be summoned wherever your nanomachines are currently, they will follow your mouse as best as they can.

WASD/ZQSD/Arrows - Summon a radar that faces the direction pressed.

Left mouse button - Summon a robot.

Escape/Space - Pause or unpause the game.

ALT + F4 - Forgot to add a quit button to main menu

Try to get all the aliens, as fast as possible and/or while using the least of your machines as possible. Be careful you don't have an infinite amount of machines!

(Source code is scripts.zip)
Used https://sfxr.me/ to make the sounds
Genres: puzzle, strategy
Tools: Unity, sfxr

Comments17

Lakea15 Apr 2024, 10:40
A very good game, managed to complete all 3 levels
stmate03
stmate0316 Apr 2024, 06:06
a simple little game with aliens and robots, very nice!
jk5000
jk500016 Apr 2024, 06:10
The idea is pretty good, and I had fun trying the game. The game felt a bit slow, and the robots I spawns felt a stupid. But overall an okay little compo game.
Kseniya
Kseniya17 Apr 2024, 16:05
It's funny, but you can't play it for a long time
GRUZDID
GRUZDID17 Apr 2024, 16:09
There is an idea, there is not enough feedback and sounds. There is something to work on. Good luck
manicthenobody18 Apr 2024, 01:52
Took a bit of figuring out, but I liked how it was a kind of puzzle game with finding the optimal places to put your observation radars and managing your summon limit. Could be quite fun if you leaned into the puzzle element.
burnedkirby
burnedkirby23 Apr 2024, 07:57
This game felt like a puzzler, as one has to wisely deploy robots and radars with limited resources. Having separate levels helps to ease into the game mechanics. It got a little difficult when some of the enemy robots got stuck in a corner inside of a house, but I managed. Good work!
mlists26 Apr 2024, 04:21
I really liked the art style. The manner in which the radar called robots appeared to be random. I had a few cases where I placed a radar and a nearby robot stood and watched as an alien walked up and destroyed it while a single robot on the other side of the map started walking over. It was a fun simple game, good work.
CataclysmicKnight
CataclysmicKnight28 Apr 2024, 01:30
This was a clever puzzle game, I've never seen one where you summon invincible units but also vulnerable radars to find the enemies. This felt really smart, and I like the combo of what felt like magic and tech.

I also appreciated that it was a little on the easy side, lol, I get stressed super easy 😅
Flightless
Flightless29 Apr 2024, 19:12
I almost felt bad when my robots raided their homes :smile: It was hard to defend the radars, I guess that is why one should keep a few robots on hand.
UngarBlapp
UngarBlapp1 May 2024, 04:05
There was a lot to like in this Game,
I didn't get it at first, but after a few plays I started to enjoy it!
I liked when they would break down the doors and go into the buildings
that was unexpected and really fun.
There is a really good concept in here.
And I liked the art style, you could def push this further!
All round, Great Work!
yellow
yellow1 May 2024, 08:22
Fun, the perception of small robots is very sensitive. Haha :smiley:
Mibi88
Mibi883 May 2024, 13:56
A quite good game, the graphics are good, ad there is some audio, I found that it lacks at content.
denilseven
denilseven3 May 2024, 18:00
I liked the mechanics a lot!

Also, @yellow take this bro :dark_sunglasses:
(I'm talking about our profile pictures XD)
It's cool to see someone who also likes yellow :smiley:

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