Medieval Command
Call knights to your castle (technically a definition of Summoning) and send them to defend villages. Knights will also heal up at villages and wander around looking for monsters to fight on their own.
I wasn't satisfied with how this game turned out, so I just slapped on a scoring system, lose condition, and simple main menu and called it a day. (Or three.)
I wasn't satisfied with how this game turned out, so I just slapped on a scoring system, lose condition, and simple main menu and called it a day. (Or three.)



Comments12
The overworld map had a nice aesthetic with the torn paper edges and sketchy icons. The knights were good at finding monsters to kill. I think there's merit to your interpretation of the jam theme, just needed another feature or two to help flesh out the gameplay loop. Good job on finishing!