
Necroshamancer
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
When you're a shaman, your supposed to be able to control other creatures. But if your powers are too weak to do so, and you find yourself trapped in a cave? Obviously, dead creatures should be easier to control, right?
Maybe you'll even be able to "fly" to freedom with your new powers...
If you want to know what we mean by "fly", here's a demo speedrun by DubiousDuck: https://cherryberrypies.itch.io/necroshamancer/devlog/722169/example-speedrun
Post-submission bug fix log
04/27/2024
> Fixed game crashing when killing ranged enemies with summons
> Fixed grounded logic that...
>> prevented player from double jumping or jumping off sloped terrains
>> prevented enemies from jumping
> Fixed issue with monsterpedia and summon [x] buttons hogging space input after clicking on them
Other bugs planned for after LD-jam
> Unable to open monsterpedia in levels 2 and 3
> Some summons stay active even after mana runs out
Maybe you'll even be able to "fly" to freedom with your new powers...
If you want to know what we mean by "fly", here's a demo speedrun by DubiousDuck: https://cherryberrypies.itch.io/necroshamancer/devlog/722169/example-speedrun
Post-submission bug fix log
04/27/2024
> Fixed game crashing when killing ranged enemies with summons
> Fixed grounded logic that...
>> prevented player from double jumping or jumping off sloped terrains
>> prevented enemies from jumping
> Fixed issue with monsterpedia and summon [x] buttons hogging space input after clicking on them
Other bugs planned for after LD-jam
> Unable to open monsterpedia in levels 2 and 3
> Some summons stay active even after mana runs out