Numeric Summon Circle

Numeric Summon Circle

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 3.36
fun: 3.21
innovation: 4.07
theme: 4.23
graphics: 2.86
audio: 2.55
humor: 2.38
mood: 2.75
__If the game cannot run on this page (what happened on my computer), you may play it in the browser on itch.io https://brucezoom.itch.io/numeric-summon-circle__

The itch.io version is more up to date with some improvements suggested by players, while the one uploaded in this page is kept as the initial version.

Summary


In the world of rational numbers, one may summon minions using the Numeric Summon Circle.
Summon minions use math operations and defend your number summon circle against enemies!

Instructions

- Step 1: __Drag number elements__ (hexagons) in the bottom inventory and __drop onto outer nodes__ of the circle.
- Step 2: __Click inner nodes__ of the circle to change connections between nodes.
- Step 3: Wait for number elements to get combined following these connections and opertors on inner nodes.
- Step 4: A Number Minion is SUMMONED!
- Step 5: And it dies fighting emenies...

Tools


__Game Engine__: Unity

__Arts__: Aseprite

__Audio__: ChipTone

Changelog


All these changes are made to the version uploaded on itch.io.
The game on the Ludum Dare page is the initial release version.

v1.1 (April 17th, 2024 09:24)

- Bugfix: left click can no longer kill your minions.
- Bugfix: number pickup's animation not going to the inventory
- Improvement: the next wave text now display count down seconds when the next wave is imminent
- Balancing: increase addition's initial production speed
- Balancing: minion's speed decreases as the number goes up until it reaches half of the initial speed
- Balancing: kill minions with your right click no longer drops any reward
- Balancing: adjust pace of certain waves

v1.0 (April 15th, 2024 08:37)

- Initial release
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