Nice looking and playing game. I will need to come back to it, as I found it hard to develop a strategy for how to shape my actors, even after a handful of levels
Nice idea. I was briefly confused at the end as to whether the game was over or not. In the end I tried to throw the player into the hole and it seemed to be the right decision? :D It was really fun and a tough nut to crack before the last level.
A fun little game with a fun little mechanic, I had fun playing through the levels even if I didn't get very far sadly, my brain was not doing the thinking when I played it
This was a really cool sokoban variant! At first, I was breezing through the levels, until I got utterly stuck here - I spent a good ten minutes or so, and could not crack that nut. Very engaging, though! :)
Simple but elegant puzzle! Oh and it gets difficult.
Concept and mechanics are so well knitted together here, ballets literally are dancing around while you are trying to solve the puzzle. I laughed a lot when I was trying to understand the game by randomly moving around and saw the message saying that's not the script. Well thought and smooth on-boarding.
What a clever game idea! I like how far you were able to get while using the same shape for all of the levels. The "encore" caught me off-guard, but I managed to make it to the end.
That's great! I really like the graphics and sounds, it's in my heart ahahh I played mesmerized for a while, but unfortunately I couldn't make it to the end, unfortunately I'm bad at puzzles aha. I was always bothered by the question, where do the dancers go when they fall into the black pit?
wow it actually took me some time to get the idea. So maybe add something else beside funny inscription? son't get me wrong the inscription is funny, but just doesn't give all the information a player needs. but overall it is a great puzzle. Congrats!
@nadia-pixel thanks for the feedback! I'm eternally torn apart between clear instructions and leaving some discovery for the player. Curious what others would think too :-)
Great puzzles! The game reminded me of crypt of the necrodancer boss fight, but a lot trickier.
I really like minimalistic graphics and audio design. It fits pure puzzle genre well and allows you to design a lot of challenging puzzles. I went through all of them, including encore. I think the difficulty is just right: puzzles are tricky, but solvable and I'm sure there are different approaches to all of them.
I think everything fell right into place in this game. Great job!
Comments19
It was really fun and a tough nut to crack before the last level.
Concept and mechanics are so well knitted together here, ballets literally are dancing around while you are trying to solve the puzzle. I laughed a lot when I was trying to understand the game by randomly moving around and saw the message saying that's not the script. Well thought and smooth on-boarding.
using the same shape for all of the levels. The "encore" caught
me off-guard, but I managed to make it to the end.
I played mesmerized for a while, but unfortunately I couldn't make it to the end, unfortunately I'm bad at puzzles aha. I was always bothered by the question, where do the dancers go when they fall into the black pit?
Sorry for the difficulty 3:-) you might have missed the final animation(s) then :-O
I really like minimalistic graphics and audio design. It fits pure puzzle genre well and allows you to design a lot of challenging puzzles. I went through all of them, including encore. I think the difficulty is just right: puzzles are tricky, but solvable and I'm sure there are different approaches to all of them.
I think everything fell right into place in this game. Great job!