Treant Wars

Treant Wars

This game is from ldjam.com, which is currently unavailable.
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overall: 4.33
fun: 4.32
innovation: 4.01
theme: 4.01
graphics: 4.22
audio: 3.86
humor: 2.83
mood: 3.94

About



*The evil hordes are marching towards the sacred groves! *

*In the heart of the groves, the Aether Tree stands tall, and you must protect it at all costs!*

*Can you endure the waves of evil minions and defeat their leader and save the realm?*

Features


- A healthy grove provides you a good amount of Aether, a pivotal resource for this task.

- Ensure your grove flourishes and plant various trees, all with different behaviours:

- When grown they provide various passive benefits.

- And when the time comes, turn them into fierce treants!

- However as treants, they lose their passive abilities, while they gain active ones!

- Repel the melee Devilkins and Brutes, the fiery Imps, and keep the Scorchers at distance because they set your grove aflame!

- Defeat their gargantuan leader and bring peace to the land once again.

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Controls


- Left click to plant and summon treants through buttons.

- Right click/Escape to cancel using a button.

- I could only implement one hotkey: T to summon treants

- Escape to go back to the main menu

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Features that didn't make it?


- Tree which deals periodically poison damage around itself. As a treant, it deals poison damage.

- Tree which slows enemies in an area. As a treant, it roots a target.

- A petard-like enemy that charges into your grove and explodes.

- "Biome system": You can only plant nearby grass tiles, and trees convert sand tiles into grass. Grass tiles generate Aether.

- "Realistic" fire the jumps from tree to tree, and some mechanic to put out the fire

- Unique boss fight

- Tents and campfires indicating spawn locations.

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Found a bug?
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