Winds of Change

Winds of Change

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 3.24
fun: 3.14
innovation: 3.12
theme: 2.83
graphics: 3.29
humor: 2.52
mood: 3.33
Light the beacons to summon the riders to save you!

Move with A D (left and right), or arrow keys left+right

Go through the safehouses and light the beacons with E, Space or Enter. Every third beacon you lit gives you enough power to resummon you when caught by the guards.

LD55 theme is Summoning.

All made by me. My goals was to make all the art possible and get familiar with splines. I'm really happy with the results! Especially the art side was super fun and rewarding.

Changelog ##


- 2024-04-20 v.1.40: Zipline feature added: a one way travelling method between the hills. Guards have indicator to show they can see the player. Moved the safehouses around for more interesting level

- 2024-04-20 v.1.31: Make selected safehouses to look always gray for better readability

- 2024-04-20 v.1.3: Make map to loop for player and guards

- 2024-04-16 v.1.2: fix Fix enemy logic, add more enemies, make enemies faster

- 2024-04-16 v.1.1: fix Health UI, update moon, support arrow keys, fix enemy spawn

- 2024-04-15 v.1.0: Initial launch, the full result of the LD55 game jam!

https://zamizmi.itch.io/winds-of-change-ludum-dare-55
For some reason the link does not work from the description, but below is the same link to itch.io, and that seems to work.

All made by me. My goals was to make all the art possible and get familiar with splines. I'm really happy with the results! Especially the art side was super fun and rewarding. Unfortunately had no time to focus on audio, but considering I did all the art, design and development by myself, I'm really pleased with the results.
Found a bug?
Tell us on Discord