I had fun figuring out how to solve the different puzzles.
Maybe you could have put in small, bouncy bugs instead of a ball, so you would have a link to the theme.
I like the "physics", for example if a ball jumps +8 into the air. ;) I also like the progression of the levels. You added different mechanics into the game after a while, which made the difficulty felt good. Congrats for finishing your game!
I beat it, it was satisfying playing and testing to get the desired results. It was mostly just trial and error since I wasn't smart enough to plan out every win lol. I like the simplify of this. As other people said adding a creature or character would've helped this be more engaging. Music/sounds would've been nice but since it's a compo game I understand.
Very interesting concept, I had a lot of fun! Like already written, the level design, increasing difficulty is good. Too bad it lacks sounds, graphics and theme (small ball?). PS : too bad the web version was partly broken, it's a lot easier (and safe) for game jam.
Comments10
> Needs a little more tiny creatures)
There are lots of them. But they are so tiny, you can't see them xD
I had fun figuring out how to solve the different puzzles.
Maybe you could have put in small, bouncy bugs instead of a ball, so you would have a link to the theme.
I like the "physics", for example if a ball jumps +8 into the air. ;)
I also like the progression of the levels. You added different mechanics into the game after a while, which made the difficulty felt good. Congrats for finishing your game!
Like already written, the level design, increasing difficulty is good.
Too bad it lacks sounds, graphics and theme (small ball?).
PS : too bad the web version was partly broken, it's a lot easier (and safe) for game jam.