
Aaaa!!
"Aaaa!!" for Pico-8 is our first Ludum Dare entry. We had about one day to complete the entire project, so we had to make some tough decisions to wrap things up and deliver something that's playable from start to finish.
Instructions:
Protect the little creatures by throwing balls at the big red one-eyed monster. Drag the little ones to safety if they stray too far from the pen. Defeat 10 monsters to beat the game!
The difficulty level is "family friendly".

Instructions:
Protect the little creatures by throwing balls at the big red one-eyed monster. Drag the little ones to safety if they stray too far from the pen. Defeat 10 monsters to beat the game!
The difficulty level is "family friendly".

Tools: PICO-8
Comments12


PlusOneRabbit7 Oct 2024, 16:50
Cute little Pico-8 game. My only wish is that I got a break between monsters so I could round up the little ones better.

Sviborg7 Oct 2024, 18:12
The game is simple but the ball throwing mechanics are engaging and the cute art adds to the charm. 🌟 The game does feel a bit easy though - being able to spam the attack button makes it too easy. Overall, a great first time Ludum Dare experience! 💪

kaba7 Oct 2024, 19:10
Thanks for your kind words! At some point we realised that we had more ideas than time (which I guess is not that uncommon), so we had to cut off a bunch of dead ends and just keep moving.
One thing that would have made the grab mechanic shine is if the little creatures tried to escape more aggressively and the Baddie would only go for the ones that are outside but, sadly, this will have to be implemented in the possible next iteration.
One thing that would have made the grab mechanic shine is if the little creatures tried to escape more aggressively and the Baddie would only go for the ones that are outside but, sadly, this will have to be implemented in the possible next iteration.

MegaHana8 Oct 2024, 03:35
the art is so effective, i love the lively color and the pallete is adorable. it did took me some time to realize that's a letter for "x"... but overall, i enjoyed the gameplay-- it's fast paced enough to keep me engaged. cheers!
bacalear9 Oct 2024, 20:54
cute audio design

Roroto Sic13 Oct 2024, 18:48
i save them all ! cute game :)

drludos14 Oct 2024, 18:10
Nice little game, I love the graphics style!
I know this is unfinished, but in case you didn't notice, when the monster does eat all the green creature, there is no "game over" screen, the game keep playing but nothing happens.
Regarding gameplay, I had a lot of fun try to save them all, it took me several tries! I love how you can grab the creatures, even it can become dangerous as the red monster could eat many of them at once if they touch you while you are holding a lot of creatures!
I hope you keep working on it, it's a cute game with a lot of charm.
I know this is unfinished, but in case you didn't notice, when the monster does eat all the green creature, there is no "game over" screen, the game keep playing but nothing happens.
Regarding gameplay, I had a lot of fun try to save them all, it took me several tries! I love how you can grab the creatures, even it can become dangerous as the red monster could eat many of them at once if they touch you while you are holding a lot of creatures!
I hope you keep working on it, it's a cute game with a lot of charm.
Sasa_201019 Oct 2024, 09:38
Wow! The game is so wonderful! Keep making games!

LDJam user 24319320 Oct 2024, 14:04
Nice defense game! The grabbing ability leaves much to be desired but the shooting is really reliable making it easy to kill invaders and save all of the creatures.

Bloodbane20 Oct 2024, 14:04
Nice defense game! The grabbing ability leaves much to be desired but the shooting is really reliable making it easy to kill invaders and save all of the creatures.

Weird Orb20 Oct 2024, 14:32
So exciting to see a pico-8 game! I honestly didn't even realize you could grab the creatures, I just ran around shooting the red guys haha. I think there's a lot of opportunity here to modulate the difficulty if you wanted to build on this, maybe with having more red guys come out at once, or having the little green ones wander farther afield. But a great start!


Was a bit easy in terms of being able to spam x and hit the red guy before he got to your creatures. Maybe adding a movement penalty when you're walking through your own creatures would've been a good addition? Feels very easy to get to where the red guy is.