Azulina's Night of Sprites and Fright

Azulina's Night of Sprites and Fright

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overall: 3.69
fun: 3.50
innovation: 3.22
theme: 3.79
humor: 2.90
mood: 4.02
A child's bedroom stocked with toys - where better for a flock of wayward magical sprites to gather whimsy to feed off of? Unfortunately for these sprites, they've chosen a bedroom haunted by lurking horrors that come out in the dead of night, and it's only a matter of time before they end up devoured!

The fairy Azulina has managed to track them down, and she aims to rescue them before such a horrible thing happens. However, the sprites are clever, and have found various places to hide from the monsters - and her! She'll have her work cut out for her finding them all and making her escape...especially since the monsters are just as eager to take a bite out of her as well!

Find the sprites, use your magic to stay hidden, and fly as high as you dare to explore the shadowy corners of the bedroom. Watch out for tiny predators lurking on the ground, and the flocks of winged things that claim the ceiling as their domain - a magical being like Azulina is practically immortal, but the injuries they can inflict on her will complicate matters nonetheless! And above all, beware the towering creature that patrols the bedroom - if it spots you, your only option is to run and hide!

Keyboard controls: WASD/arrow keys to move, Space/Z to jump/fly, X/Enter to turn invisible, mouse to move camera.

Gamepad controls: D-pad/left analog stick to move, bottom face button (Nintendo B/PlayStation X/Xbox A) to jump, left face button (Nintendo Y/PlayStation Square/Xbox X) to turn invisible, right analog stick to move camera.

Created in Godot 4.3. 3D assets are a mix of original models and rigs created in Blender and freely available models from Poly Pizza available under a CC-BY license. All music tracks are royalty-free tracks from Teknoaxe. SFX are also assembled and edited from royalty-free SFX from Pixabay. Uses Seaweed Script font.

UPDATED 10/12/2024: Version 1.1 is now available with a number of tweaks!

- The "under the bed" space now has a new visual effect and fixed collisions (plus an additional knockback effect to suggest you are *not* supposed to go down there!)

- The sprites' random spawn locations have been adjusted so that a single one will spawn in each vicinity (e.g. you will no longer find two near the entrance, or at the pillow fort)

- Flight is now accelerated when flying straight upward (watch out for low-flying murder birds!)

- Flight and invisibility now recharge faster (but have a higher minimum energy requirement)

- The "shrug" animation when you try to cast a spell but can't now always faces the camera.

- The game can be paused with ESC on keyboard and Start (Nintendo Start/Playstation Options/Xbox Menu) on gamepad.

UPDATED 10/13/2024: Version 1.1a fixes a bug with the altered sprite randomization (sprites were spawning in the same five locations each run).

Please rate based on the original 1.0 release. Enjoy!
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